Shipwright/ZAPDTR/ZAPD/ZPlayerAnimationData.cpp

102 lines
2.3 KiB
C++

#include "ZPlayerAnimationData.h"
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include <Globals.h>
REGISTER_ZFILENODE(PlayerAnimationData, ZPlayerAnimationData);
ZPlayerAnimationData::ZPlayerAnimationData(ZFile* nParent) : ZResource(nParent)
{
RegisterRequiredAttribute("FrameCount");
}
void ZPlayerAnimationData::ParseXML(tinyxml2::XMLElement* reader)
{
ZResource::ParseXML(reader);
std::string& frameCountXml = registeredAttributes.at("FrameCount").value;
frameCount = StringHelper::StrToL(frameCountXml);
}
void ZPlayerAnimationData::ParseRawData()
{
ZResource::ParseRawData();
const auto& rawData = parent->GetRawData();
size_t totalSize = GetRawDataSize();
// Divided by 2 because each value is an s16
limbRotData.reserve(totalSize * frameCount / 2);
for (size_t i = 0; i < totalSize; i += 2)
{
limbRotData.push_back(BitConverter::ToUInt16BE(rawData, rawDataIndex + i));
}
}
Declaration* ZPlayerAnimationData::DeclareVar(const std::string& prefix, const std::string& bodyStr)
{
std::string auxName = name;
if (auxName == "")
auxName = GetDefaultName(prefix);
Declaration* decl =
parent->AddDeclarationArray(rawDataIndex, GetDeclarationAlignment(), GetRawDataSize(),
GetSourceTypeName(), name, limbRotData.size(), bodyStr);
decl->staticConf = staticConf;
return decl;
}
std::string ZPlayerAnimationData::GetBodySourceCode() const
{
std::string declaration = "";
if (Globals::Instance->otrMode)
return "";
size_t index = 0;
for (const auto& entry : limbRotData)
{
if (index % 8 == 0)
{
declaration += "\t";
}
declaration += StringHelper::Sprintf("0x%04X, ", entry);
if ((index + 1) % 8 == 0)
{
declaration += "\n";
}
index++;
}
return declaration;
}
std::string ZPlayerAnimationData::GetDefaultName(const std::string& prefix) const
{
return StringHelper::Sprintf("%sPlayerAnimationData_%06X", prefix.c_str(), rawDataIndex);
}
std::string ZPlayerAnimationData::GetSourceTypeName() const
{
return "s16";
}
ZResourceType ZPlayerAnimationData::GetResourceType() const
{
return ZResourceType::PlayerAnimationData;
}
size_t ZPlayerAnimationData::GetRawDataSize() const
{
// (sizeof(Vec3s) * limbCount + 2) * frameCount
return (6 * 22 + 2) * frameCount;
}