mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-27 03:42:19 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
32 lines
1.6 KiB
C
32 lines
1.6 KiB
C
#ifndef MISC_KAKUSIANA_ROOM_2_H
|
|
#define MISC_KAKUSIANA_ROOM_2_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dkakusiana_room_2Tex_001448 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2Tex_001448"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448;
|
|
|
|
#define dkakusiana_room_2Tex_001C48 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2Tex_001C48"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001C48[] = dkakusiana_room_2Tex_001C48;
|
|
|
|
#define dkakusiana_room_2DL_002650 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_002650"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_002650[] = dkakusiana_room_2DL_002650;
|
|
|
|
#define dkakusiana_room_2DL_000F70 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_000F70"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_000F70[] = dkakusiana_room_2DL_000F70;
|
|
|
|
#define dkakusiana_room_2DL_0011B0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_0011B0"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_0011B0[] = dkakusiana_room_2DL_0011B0;
|
|
|
|
#define dkakusiana_room_2DL_001378 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_001378"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_001378[] = dkakusiana_room_2DL_001378;
|
|
|
|
#define dkakusiana_room_2DL_002818 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_002818"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_002818[] = dkakusiana_room_2DL_002818;
|
|
|
|
#define dkakusiana_room_2DL_000A20 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_2DL_000A20"
|
|
static const ALIGN_ASSET(2) char kakusiana_room_2DL_000A20[] = dkakusiana_room_2DL_000A20;
|
|
|
|
|
|
#endif // MISC_KAKUSIANA_ROOM_2_H
|