mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-11 12:05:09 -05:00
a5df9dddf0
* First batch some overlay
* Almost all overlay
* effect & gamestate
* kaleido stuffs
* more overlay
* more left over from code folder
* remaining hardcoded line and file
* Open & Close _DISP __FILE__ & __LINE__ clean up
* Some if (1) {} remove
* LOG_xxxx __FILE__ , __LINE__ cleaned
* ASSERT macro __FILE__ __LINE__
* mtx without line/file in functions
* " if (1) {} " & "if (0) {}" and tab/white place
* LogUtils as macro
* GameState_, GameAlloc_, SystemArena_ & ZeldaArena_
* Revert "GameState_, GameAlloc_, SystemArena_ & ZeldaArena_"
This reverts commit 0d85caaf7e
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* Like last commit but as macro
* Fix matrix not using macros
* use function not macro
* DebugArena_* functions
GameAlloc_MallocDebug
BgCheck_PosErrorCheck as macros
removed issues with ; in macro file
138 lines
4.4 KiB
C
138 lines
4.4 KiB
C
#include "global.h"
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#include "vt.h"
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#include <soh/Enhancements/bootcommands.h>
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#include "soh/OTRGlobals.h"
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s32 gScreenWidth = SCREEN_WIDTH;
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s32 gScreenHeight = SCREEN_HEIGHT;
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size_t gSystemHeapSize = 0;
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PreNmiBuff* gAppNmiBufferPtr;
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SchedContext gSchedContext;
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PadMgr gPadMgr;
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IrqMgr gIrqMgr;
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uintptr_t gSegments[NUM_SEGMENTS];
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OSThread sGraphThread;
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u8 sGraphStack[0x1800];
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u8 sSchedStack[0x600];
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u8 sAudioStack[0x800];
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u8 sPadMgrStack[0x500];
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u8 sIrqMgrStack[0x500];
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StackEntry sGraphStackInfo;
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StackEntry sSchedStackInfo;
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StackEntry sAudioStackInfo;
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StackEntry sPadMgrStackInfo;
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StackEntry sIrqMgrStackInfo;
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AudioMgr gAudioMgr;
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OSMesgQueue sSiIntMsgQ;
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OSMesg sSiIntMsgBuf[1];
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void Main_LogSystemHeap(void) {
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osSyncPrintf(VT_FGCOL(GREEN));
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// "System heap size% 08x (% dKB) Start address% 08x"
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osSyncPrintf("システムヒープサイズ %08x(%dKB) 開始アドレス %08x\n", gSystemHeapSize, gSystemHeapSize / 1024,
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gSystemHeap);
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osSyncPrintf(VT_RST);
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}
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void main(int argc, char** argv)
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{
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GameConsole_Init();
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InitOTR();
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BootCommands_Init();
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BootCommands_ParseBootArgs(argc - 1, (char**)&argv[1]);
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Main(0);
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}
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void Main(void* arg) {
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IrqMgrClient irqClient;
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OSMesgQueue irqMgrMsgQ;
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OSMesg irqMgrMsgBuf[60];
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uintptr_t sysHeap;
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uintptr_t fb;
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void* debugHeap;
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size_t debugHeapSize;
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s16* msg;
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osSyncPrintf("mainproc 実行開始\n"); // "Start running"
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gScreenWidth = SCREEN_WIDTH;
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gScreenHeight = SCREEN_HEIGHT;
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gAppNmiBufferPtr = (PreNmiBuff*)osAppNmiBuffer;
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PreNmiBuff_Init(gAppNmiBufferPtr);
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Fault_Init();
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SysCfb_Init(0);
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Heaps_Alloc();
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sysHeap = gSystemHeap;
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fb = SysCfb_GetFbPtr(0);
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gSystemHeapSize = 1024 * 1024 * 4;
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// "System heap initalization"
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osSyncPrintf("システムヒープ初期化 %08x-%08x %08x\n", sysHeap, fb, gSystemHeapSize);
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SystemHeap_Init(sysHeap, gSystemHeapSize); // initializes the system heap
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if (osMemSize >= 0x800000) {
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debugHeap = SysCfb_GetFbEnd();
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debugHeapSize = (0x80600000 - (uintptr_t)debugHeap);
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} else {
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debugHeapSize = 0x400;
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debugHeap = SYSTEM_ARENA_MALLOC_DEBUG(debugHeapSize);
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}
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debugHeapSize = 1024 * 64;
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osSyncPrintf("debug_InitArena(%08x, %08x)\n", debugHeap, debugHeapSize);
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DebugArena_Init(debugHeap, debugHeapSize);
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func_800636C0();
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R_ENABLE_ARENA_DBG = 0;
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osCreateMesgQueue(&sSiIntMsgQ, sSiIntMsgBuf, 1);
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osSetEventMesg(5, &sSiIntMsgQ, OS_MESG_PTR(NULL));
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Main_LogSystemHeap();
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osCreateMesgQueue(&irqMgrMsgQ, irqMgrMsgBuf, 0x3C);
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StackCheck_Init(&sIrqMgrStackInfo, sIrqMgrStack, sIrqMgrStack + sizeof(sIrqMgrStack), 0, 0x100, "irqmgr");
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IrqMgr_Init(&gIrqMgr, &sGraphStackInfo, Z_PRIORITY_IRQMGR, 1);
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osSyncPrintf("タスクスケジューラの初期化\n"); // "Initialize the task scheduler"
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StackCheck_Init(&sSchedStackInfo, sSchedStack, sSchedStack + sizeof(sSchedStack), 0, 0x100, "sched");
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Sched_Init(&gSchedContext, &sAudioStack, Z_PRIORITY_SCHED, D_80013960, 1, &gIrqMgr);
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IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQ);
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StackCheck_Init(&sAudioStackInfo, sAudioStack, sAudioStack + sizeof(sAudioStack), 0, 0x100, "audio");
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AudioMgr_Init(&gAudioMgr, sAudioStack + sizeof(sAudioStack), Z_PRIORITY_AUDIOMGR, 0xA, &gSchedContext, &gIrqMgr);
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StackCheck_Init(&sPadMgrStackInfo, sPadMgrStack, sPadMgrStack + sizeof(sPadMgrStack), 0, 0x100, "padmgr");
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PadMgr_Init(&gPadMgr, &sSiIntMsgQ, &gIrqMgr, 7, Z_PRIORITY_PADMGR, &sIrqMgrStack);
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AudioMgr_Unlock(&gAudioMgr);
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StackCheck_Init(&sGraphStackInfo, sGraphStack, sGraphStack + sizeof(sGraphStack), 0, 0x100, "graph");
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osCreateThread(&sGraphThread, 4, Graph_ThreadEntry, arg, sGraphStack + sizeof(sGraphStack), Z_PRIORITY_GRAPH);
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osStartThread(&sGraphThread);
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osSetThreadPri(0, Z_PRIORITY_SCHED);
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Graph_ThreadEntry(0);
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while (true) {
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msg = NULL;
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osRecvMesg(&irqMgrMsgQ, (OSMesg*)&msg, OS_MESG_BLOCK);
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if (msg == NULL) {
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break;
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}
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if (*msg == OS_SC_PRE_NMI_MSG) {
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osSyncPrintf("main.c: リセットされたみたいだよ\n"); // "Looks like it's been reset"
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PreNmiBuff_SetReset(gAppNmiBufferPtr);
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}
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}
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osSyncPrintf("mainproc 後始末\n"); // "Cleanup"
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osDestroyThread(&sGraphThread);
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func_800FBFD8();
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osSyncPrintf("mainproc 実行終了\n"); // "End of execution"
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Heaps_Free();
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}
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