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Shipwright/soh/assets/scenes/dungeons/ydan/ydan_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

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C

#ifndef DUNGEONS_YDAN_SCENE_H
#define DUNGEONS_YDAN_SCENE_H 1
#include "align_asset_macro.h"
#define dydan_sceneTLUT_00B810 "__OTR__scenes/nonmq/ydan_scene/ydan_sceneTLUT_00B810"
static const ALIGN_ASSET(2) char ydan_sceneTLUT_00B810[] = dydan_sceneTLUT_00B810;
#define dgDekuTreeIntroCs "__OTR__scenes/nonmq/ydan_scene/gDekuTreeIntroCs"
static const ALIGN_ASSET(2) char gDekuTreeIntroCs[] = dgDekuTreeIntroCs;
#define dgYdanTex_00BA18 "__OTR__scenes/nonmq/ydan_scene/gYdanTex_00BA18"
static const ALIGN_ASSET(2) char gYdanTex_00BA18[] = dgYdanTex_00BA18;
#define dgYdanTex_00CA18 "__OTR__scenes/nonmq/ydan_scene/gYdanTex_00CA18"
static const ALIGN_ASSET(2) char gYdanTex_00CA18[] = dgYdanTex_00CA18;
#define dydan_sceneCollisionHeader_00B618 "__OTR__scenes/nonmq/ydan_scene/ydan_sceneCollisionHeader_00B618"
static const ALIGN_ASSET(2) char ydan_sceneCollisionHeader_00B618[] = dydan_sceneCollisionHeader_00B618;
#endif // DUNGEONS_YDAN_SCENE_H