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Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_7.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

35 lines
1.6 KiB
C

#ifndef DUNGEONS_DDAN_ROOM_7_H
#define DUNGEONS_DDAN_ROOM_7_H 1
#include "align_asset_macro.h"
#define dddan_room_7Tex_0046F8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_0046F8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_0046F8[] = dddan_room_7Tex_0046F8;
#define dddan_room_7Tex_004AF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_004AF8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_004AF8[] = dddan_room_7Tex_004AF8;
#define dddan_room_7Tex_004EF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_004EF8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_004EF8[] = dddan_room_7Tex_004EF8;
#define dddan_room_7Tex_0056F8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_0056F8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_0056F8[] = dddan_room_7Tex_0056F8;
#define dddan_room_7Tex_005EF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_005EF8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_005EF8[] = dddan_room_7Tex_005EF8;
#define dddan_room_7Tex_0066F8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_0066F8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_0066F8[] = dddan_room_7Tex_0066F8;
#define dddan_room_7Tex_006EF8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7Tex_006EF8"
static const ALIGN_ASSET(2) char ddan_room_7Tex_006EF8[] = dddan_room_7Tex_006EF8;
#define dddan_room_7DL_002670 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7DL_002670"
static const ALIGN_ASSET(2) char ddan_room_7DL_002670[] = dddan_room_7DL_002670;
#define dddan_room_7DL_004538 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7DL_004538"
static const ALIGN_ASSET(2) char ddan_room_7DL_004538[] = dddan_room_7DL_004538;
#endif // DUNGEONS_DDAN_ROOM_7_H