28 lines
839 B
C++
28 lines
839 B
C++
#include "VersionInfo.h"
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#include <Resource.h>
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std::map<Ship::ResourceType, uint32_t> resourceVersions;
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void InitVersionInfo()
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{
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resourceVersions = std::map<Ship::ResourceType, uint32_t> {
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{ Ship::ResourceType::Animation, 0 },
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{ Ship::ResourceType::Model, 0 },
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{ Ship::ResourceType::Texture, 0 },
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{ Ship::ResourceType::Material, 0 },
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{ Ship::ResourceType::PlayerAnimation, 0 },
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{ Ship::ResourceType::DisplayList, 0 },
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{ Ship::ResourceType::Room, 0 },
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{ Ship::ResourceType::CollisionHeader, 0 },
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{ Ship::ResourceType::Skeleton, 0 },
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{ Ship::ResourceType::SkeletonLimb, 0 },
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{ Ship::ResourceType::Matrix, 0 },
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{ Ship::ResourceType::Path, 0 },
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{ Ship::ResourceType::Vertex, 0 },
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{ Ship::ResourceType::Cutscene, 0 },
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{ Ship::ResourceType::Array, 0 },
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{ Ship::ResourceType::Text, 0 },
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{ Ship::ResourceType::Blob, 0 },
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};
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}
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