Shipwright/soh/src/code/z_fbdemo.c

231 lines
7.8 KiB
C

#include "global.h"
#include <string.h>
Gfx D_8012AFB0[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_FILL),
gsDPSetColorImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 0x0F000000),
gsDPSetFillColor((GPACK_RGBA5551(65, 65, 65, 1) << 16) | GPACK_RGBA5551(65, 65, 65, 1)),
gsDPFillRectangle(0, 0, 319, 239),
gsDPPipeSync(),
gsDPSetFillColor((GPACK_RGBA5551(65, 65, 255, 1) << 16) | GPACK_RGBA5551(65, 65, 255, 1)),
gsDPFillRectangle(20, 20, 300, 220),
gsDPPipeSync(),
gsSPEndDisplayList(),
};
Gfx D_8012B000[] = {
gsDPPipeSync(),
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN |
G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE |
G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_1PRIMITIVE,
G_AC_NONE | G_ZS_PIXEL | G_RM_AA_OPA_SURF | G_RM_AA_OPA_SURF2),
gsSPEndDisplayList(),
};
void TransitionUnk_InitGraphics(TransitionUnk* this) {
s32 row2;
s32 pad2;
s32 pad3;
Vtx_t* vtx2;
s32 frame;
s32 rowTex;
s32 row;
Gfx* gfx;
Vtx* vtx;
s32 col;
s32 colTex;
guMtxIdent(&this->modelView);
guMtxIdent(&this->unk_98);
guOrtho(&this->projection, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT, 0.0f, -1000.0f, 1000.0f, 1.0f);
for (frame = 0; frame < 2; frame++) {
this->frame = frame;
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
for (colTex = 0, col = 0; col < this->col + 1; colTex += 0x20, col++) {
for (rowTex = 0, row = 0; row < this->row + 1; row++) {
vtx2 = &vtx->v;
vtx++;
vtx2->tc[0] = rowTex << 6;
vtx2->ob[0] = row * 0x20;
vtx2->ob[1] = col * 0x20;
vtx2->ob[2] = -5;
vtx2->flag = 0;
vtx2->tc[1] = colTex << 6;
vtx2->cn[0] = 0;
vtx2->cn[1] = 0;
vtx2->cn[2] = 120;
vtx2->cn[3] = 255;
rowTex += 0x20;
}
}
}
gfx = this->gfx;
for (colTex = 0, col = 0; col < this->col; colTex += 0x20, col++) {
gSPVertex(gfx++, SEGMENT_ADDR(0xA, (u32)col * (this->row + 1) * sizeof(Vtx)), 2 * (this->row + 1), 0);
for (rowTex = 0, row = 0, row2 = 0; row < this->row;) {
gDPPipeSync(gfx++);
gDPLoadTextureTile(gfx++, SEGMENT_ADDR(0xB, 0), G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, SCREEN_HEIGHT,
rowTex, colTex, rowTex + 0x20, colTex + 0x20, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(gfx++, row, row + 1, row2 + this->row + 2, this->row + row2 + 1, 0);
rowTex += 0x20;
row2++;
row++;
}
}
gDPPipeSync(gfx++);
gSPEndDisplayList(gfx++);
LOG_NUM("this->col * (1 + this->row * (1 + 7 + 1)) + 1 + 1", this->col * (1 + this->row * 9) + 2);
LOG_NUM("gp - this->gfxtbl", gfx - this->gfx);
}
void TransitionUnk_InitData(TransitionUnk* this) {
s32 col;
s32 row;
for (col = 0; col < this->col + 1; col++) {
for (row = 0; row < this->row + 1; row++) {
(this->unk_0C + row + col * (this->row + 1))->unk_0 = row * 32;
(this->unk_0C + row + col * (this->row + 1))->unk_4 = col * 32;
}
}
}
void TransitionUnk_Destroy(TransitionUnk* this) {
osSyncPrintf("fbdemo_cleanup(%08x)\n", this);
osSyncPrintf("msleep(100);\n");
Sleep_Msec(100);
if (this->unk_0C != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->unk_0C);
this->unk_0C = NULL;
}
if (this->vtxFrame1 != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->gfx);
this->gfx = NULL;
}
}
TransitionUnk* TransitionUnk_Init(TransitionUnk* this, s32 row, s32 col) {
osSyncPrintf("fbdemo_init(%08x, %d, %d)\n", this, row, col);
memset(this, 0, sizeof(*this));
this->frame = 0;
this->row = row;
this->col = col;
this->unk_0C = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(TransitionUnkData) * (col + 1));
this->vtxFrame1 = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(Vtx) * (col + 1));
this->vtxFrame2 = SYSTEM_ARENA_MALLOC_DEBUG((row + 1) * sizeof(Vtx) * (col + 1));
this->gfx = SYSTEM_ARENA_MALLOC_DEBUG((this->col * (1 + this->row * 9) + 2) * sizeof(Gfx));
if (this->unk_0C == NULL || this->vtxFrame1 == NULL || this->vtxFrame2 == NULL || this->gfx == NULL) {
osSyncPrintf("fbdemo_init allocation error\n");
if (this->unk_0C != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->unk_0C);
this->unk_0C = NULL;
}
if (this->vtxFrame1 != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
SYSTEM_ARENA_FREE_DEBUG(this->gfx);
this->gfx = NULL;
}
return NULL;
}
TransitionUnk_InitGraphics(this);
TransitionUnk_InitData(this);
this->frame = 0;
return this;
}
void TransitionUnk_SetData(TransitionUnk* this) {
s32 col;
Vtx* vtx;
s32 row;
for (col = 0; col < this->col + 1; col++) {
for (row = 0; row < this->row + 1; row++) {
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
(vtx + row + col * (this->row + 1))->v.ob[0] = (this->unk_0C + row + col * (this->row + 1))->unk_0;
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
(vtx + row + col * (this->row + 1))->v.ob[1] = (this->unk_0C + row + col * (this->row + 1))->unk_4;
}
}
}
void TransitionUnk_Draw(TransitionUnk* this, Gfx** gfxP) {
Gfx* gfx = *gfxP;
gSPDisplayList(gfx++, D_8012B000);
TransitionUnk_SetData(this);
gSPMatrix(gfx++, &this->projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gfx++, &this->modelView, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPSegment(gfx++, 0xA, this->frame == 0 ? this->vtxFrame1 : this->vtxFrame2);
gSPSegment(gfx++, 0xB, this->zBuffer);
gSPDisplayList(gfx++, D_8012B000);
gSPDisplayList(gfx++, this->gfx);
gDPPipeSync(gfx++);
this->frame ^= 1;
*gfxP = gfx;
}
void TransitionUnk_Update(TransitionUnk* this) {
f32 temp_f00;
f32 temp_f12;
s32 col;
f32 phi_f14;
s32 row;
for (col = 0; col < this->col + 1; col++) {
for (row = 0; row < this->row + 1; row++) {
temp_f00 =
(this->unk_0C + row + col * (this->row + 1))->unk_0 - (this->unk_0C + 5 + 4 * (this->row + 1))->unk_0;
temp_f12 =
(this->unk_0C + row + col * (this->row + 1))->unk_4 - (this->unk_0C + 5 + 4 * (this->row + 1))->unk_4;
phi_f14 = (SQ(temp_f00) + SQ(temp_f12)) / 100.0f;
if (phi_f14 != 0.0f) {
if (phi_f14 < 1.0f) {
phi_f14 = 1.0f;
}
(this->unk_0C + row + col * (this->row + 1))->unk_0 -= temp_f00 / phi_f14;
(this->unk_0C + row + col * (this->row + 1))->unk_4 -= temp_f12 / phi_f14;
}
}
}
}
void func_800B23E8(TransitionUnk* this) {
}
s32 func_800B23F0(TransitionUnk* this) {
return 0;
}