Shipwright/soh/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

17 lines
350 B
C

#ifndef Z_OBJ_HSBLOCK_H
#define Z_OBJ_HSBLOCK_H
#include <libultraship/libultra.h>
#include "global.h"
struct ObjHsblock;
typedef void (*ObjHsblockActionFunc)(struct ObjHsblock*, PlayState*);
typedef struct ObjHsblock {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ObjHsblockActionFunc actionFunc;
} ObjHsblock; // size = 0x0168
#endif