Shipwright/soh/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

42 lines
1.2 KiB
C

#ifndef Z_OBJ_BEAN_H
#define Z_OBJ_BEAN_H
#include <libultraship/libultra.h>
#include "global.h"
struct ObjBean;
typedef void (*ObjBeanActionFunc)(struct ObjBean*, PlayState*);
typedef void (*ObjBeanTransformFunc)(struct ObjBean*);
typedef struct ObjBean {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ObjBeanActionFunc actionFunc;
/* 0x0168 */ ColliderCylinder collider;
/* 0x01B4 */ s16 timer;
/* 0x01B6 */ Vec3s unk_1B6;
/* 0x01BC */ ObjBeanTransformFunc transformFunc;
/* 0x01C0 */ s16 unk_1C0;
/* 0x01C2 */ s16 unk_1C2;
/* 0x01C4 */ s16 unk_1C4;
/* 0x01C6 */ s16 unk_1C6;
/* 0x01C8 */ s16 unk_1C8;
/* 0x01CA */ s16 unk_1CA;
/* 0x01CC */ s16 unk_1CC;
/* 0x01CE */ s16 unk_1CE;
/* 0x01D0 */ s16 leafRotFactor;
/* 0x01D2 */ u16 unk_1D2;
/* 0x01D4 */ f32 stalkSizeMultiplier;
/* 0x01D8 */ Vec3f pathPoints;
/* 0x01E4 */ f32 unk_1E4;
/* 0x01E8 */ f32 posOffsetX;
/* 0x01EC */ f32 posOffsetZ;
/* 0x01F0 */ s16 pathCount;
/* 0x01F2 */ s16 currentPointIndex;
/* 0x01F4 */ s16 nextPointIndex;
/* 0x01F6 */ u8 unk_1F6;
/* 0x01F7 */ u8 stateFlags;
} ObjBean; // size = 0x01F8
#endif