Shipwright/soh/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

17 lines
335 B
C

#ifndef Z_ITEM_INBOX_H
#define Z_ITEM_INBOX_H
#include <libultraship/libultra.h>
#include "global.h"
struct ItemInbox;
typedef void (*ItemInboxActionFunc)(struct ItemInbox*, PlayState*);
typedef struct ItemInbox {
/* 0x0000 */ Actor actor;
/* 0x014C */ ItemInboxActionFunc actionFunc;
} ItemInbox; // size = 0x0150
#endif