mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
23 lines
570 B
C
23 lines
570 B
C
#ifndef Z_EN_VB_BALL_H
|
|
#define Z_EN_VB_BALL_H
|
|
|
|
#include <libultraship/libultra.h>
|
|
#include "global.h"
|
|
|
|
struct EnVbBall;
|
|
|
|
typedef struct EnVbBall {
|
|
/* 0x0000 */ Actor actor;
|
|
/* 0x014C */ char unk_14C[4];
|
|
/* 0x0150 */ s16 unkTimer1; // These count up and down, but nothing uses them.
|
|
/* 0x0152 */ s16 unkTimer2;
|
|
/* 0x0154 */ char unk_154[4];
|
|
/* 0x0158 */ f32 xRotVel;
|
|
/* 0x015C */ f32 yRotVel;
|
|
/* 0x0160 */ f32 shadowSize;
|
|
/* 0x0164 */ f32 shadowOpacity;
|
|
/* 0x0168 */ ColliderCylinder collider;
|
|
} EnVbBall; // size = 0x01B4
|
|
|
|
#endif
|