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ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
22 lines
596 B
C
22 lines
596 B
C
#ifndef Z_EN_SHOPNUTS_H
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#define Z_EN_SHOPNUTS_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct EnShopnuts;
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typedef void (*EnShopnutsActionFunc)(struct EnShopnuts*, PlayState*);
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typedef struct EnShopnuts {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnShopnutsActionFunc actionFunc;
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/* 0x0194 */ s16 animFlagAndTimer; // 0x1000 bit denotes that projectile has been thrown
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/* 0x0196 */ Vec3s jointTable[18];
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/* 0x0202 */ Vec3s morphTable[18];
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/* 0x0270 */ ColliderCylinder collider;
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} EnShopnuts; // size = 0x02BC
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#endif
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