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https://github.com/HarbourMasters/Shipwright.git
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ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
63 lines
1.7 KiB
C
63 lines
1.7 KiB
C
#ifndef Z_EN_POH_H
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#define Z_EN_POH_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct EnPoh;
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typedef void (*EnPohActionFunc)(struct EnPoh*, PlayState*);
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typedef enum {
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EN_POH_NORMAL,
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EN_POH_RUPEE,
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EN_POH_SHARP,
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EN_POH_FLAT
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} EnPohType;
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typedef enum {
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EN_POH_INFO_NORMAL,
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EN_POH_INFO_COMPOSER
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} EnPohInfoType;
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typedef struct {
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/* 0x0000 */ Color_RGB8 primColor;
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/* 0x0003 */ Color_RGB8 lightColor;
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/* 0x0006 */ u8 unk_6; // limb index
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/* 0x0006 */ u8 unk_7; // limb index
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/* 0x0008 */ s8 unk_8; // rate of some kind
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/* 0x000C */ AnimationHeader* idleAnim;
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/* 0x0010 */ AnimationHeader* idleAnim2;
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/* 0x0014 */ AnimationHeader* damageAnim;
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/* 0x0018 */ AnimationHeader* fleeAnim;
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/* 0x001C */ Gfx* lanternDisplayList;
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/* 0x0020 */ Gfx* burnDisplayList;
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/* 0x0024 */ Gfx* soulDisplayList;
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} EnPohInfo; // size = 0x28
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typedef struct EnPoh {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnPohActionFunc actionFunc;
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/* 0x0194 */ u8 unk_194;
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/* 0x0195 */ u8 unk_195;
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/* 0x0196 */ s8 objectIdx;
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/* 0x0197 */ u8 infoIdx;
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/* 0x0198 */ s16 unk_198;
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/* 0x019A */ s16 visibilityTimer;
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/* 0x019C */ s16 unk_19C;
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/* 0x019E */ Vec3s jointTable[21];
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/* 0x021C */ Vec3s morphTable[21];
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/* 0x029A */ Color_RGBA8 lightColor;
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/* 0x029E */ Color_RGBA8 envColor;
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/* 0x02A4 */ EnPohInfo* info;
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/* 0x02A8 */ LightNode* lightNode;
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/* 0x02AC */ LightInfo lightInfo;
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/* 0x02BC */ ColliderCylinder colliderCyl;
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/* 0x0308 */ ColliderJntSph colliderSph;
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/* 0x0328 */ ColliderJntSphElement colliderSphItem;
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/* 0x0368 */ MtxF unk_368;
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} EnPoh; // size = 0x03A8
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#endif
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