Shipwright/soh/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

18 lines
413 B
C

#ifndef Z_EN_OKARINA_EFFECT_H
#define Z_EN_OKARINA_EFFECT_H
#include <libultraship/libultra.h>
#include "global.h"
struct EnOkarinaEffect;
typedef void (*EnOkarinaEffectActionFunc)(struct EnOkarinaEffect*, PlayState*);
typedef struct EnOkarinaEffect {
/* 0x0000 */ Actor actor;
/* 0x014C */ u16 timer;
/* 0x0150 */ EnOkarinaEffectActionFunc actionFunc;
} EnOkarinaEffect; // size = 0x0154
#endif