mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
24 lines
580 B
C
24 lines
580 B
C
#ifndef Z_EN_KAKASI2_H
|
|
#define Z_EN_KAKASI2_H
|
|
|
|
#include <libultraship/libultra.h>
|
|
#include "global.h"
|
|
|
|
struct EnKakasi2;
|
|
|
|
typedef void (*EnKakasi2ActionFunc)(struct EnKakasi2*, PlayState*);
|
|
|
|
typedef struct EnKakasi2 {
|
|
/* 0x0000 */ Actor actor;
|
|
/* 0x014C */ EnKakasi2ActionFunc actionFunc;
|
|
/* 0x0150 */ SkelAnime skelAnime;
|
|
/* 0x0194 */ s16 unk_194;
|
|
/* 0x0196 */ s16 switchFlag;
|
|
/* 0x0198 */ s16 unk_198;
|
|
/* 0x019C */ Vec3f maxSpawnDistance;
|
|
/* 0x01A8 */ f32 height;
|
|
/* 0x01AC */ ColliderCylinder collider;
|
|
} EnKakasi2; // size = 0x01F8
|
|
|
|
#endif
|