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ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
31 lines
804 B
C
31 lines
804 B
C
#ifndef Z_EN_DHA_H
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#define Z_EN_DHA_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct EnDha;
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typedef void (*EnDhaActionFunc)(struct EnDha*, PlayState*);
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typedef struct EnDha {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ Vec3s jointTable[4];
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/* 0x01A8 */ Vec3s morphTable[4];
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/* 0x01C0 */ u8 unk_1C0;
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/* 0x01C4 */ EnDhaActionFunc actionFunc;
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/* 0x01C8 */ s16 actionTimer;
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/* 0x01CA */ s16 timer;
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/* 0x01CC */ u8 unk_1CC;
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/* 0x01CE */ s16 limbAngleX[2];
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/* 0x01D2 */ s16 limbAngleY;
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/* 0x01D4 */ Vec3s handAngle;
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/* 0x01DC */ Vec3f handPos[2];
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/* 0x01F4 */ Vec3f armPos;
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/* 0x0200 */ ColliderJntSph collider;
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/* 0x0220 */ ColliderJntSphElement colliderItem[5];
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} EnDha; // size = 0x0360
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#endif
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