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ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
26 lines
653 B
C
26 lines
653 B
C
#ifndef Z_EN_ANUBICE_FIRE_H
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#define Z_EN_ANUBICE_FIRE_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct EnAnubiceFire;
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typedef void (*EnAnubiceFireActionFunc)(struct EnAnubiceFire*, PlayState*);
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typedef struct EnAnubiceFire {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ EnAnubiceFireActionFunc actionFunc;
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/* 0x0150 */ f32 scale;
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/* 0x0154 */ f32 unk_154;
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/* 0x0158 */ s16 unused;
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/* 0x015A */ s16 unk_15A;
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/* 0x015C */ s16 unk_15C;
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/* 0x015E */ s16 unk_15E;
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/* 0x0178 */ Vec3f unk_160[6];
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/* 0x01A8 */ ColliderCylinder cylinder;
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/* 0x01F4 */ u32 epoch;
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} EnAnubiceFire; // size = 0x01F8
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#endif
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