Shipwright/soh/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

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C

#ifndef Z_BG_ZG_H
#define Z_BG_ZG_H
#include <libultraship/libultra.h>
#include "global.h"
struct BgZg;
typedef void (*BgZgActionFunc)(struct BgZg*, PlayState*);
typedef void (*BgZgDrawFunc)(struct BgZg*, PlayState*);
typedef struct BgZg {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ s32 action;
/* 0x0168 */ s32 drawConfig;
} BgZg; // size = 0x016C
#endif