Shipwright/soh/src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

18 lines
392 B
C

#ifndef Z_BG_TOKI_HIKARI_H
#define Z_BG_TOKI_HIKARI_H
#include <libultraship/libultra.h>
#include "global.h"
struct BgTokiHikari;
typedef void (*BgTokiHikariActionFunc)(struct BgTokiHikari*, PlayState*);
typedef struct BgTokiHikari {
/* 0x0000 */ Actor actor;
/* 0x014C */ f32 unk_14C;
/* 0x0150 */ BgTokiHikariActionFunc actionFunc;
} BgTokiHikari; // size = 0x0154
#endif