Shipwright/soh/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

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C

#ifndef Z_BG_SPOT18_BASKET_H
#define Z_BG_SPOT18_BASKET_H
#include <libultraship/libultra.h>
#include "global.h"
struct BgSpot18Basket;
typedef void (*BgSpot18BasketActionFunc)(struct BgSpot18Basket*, PlayState*);
typedef struct BgSpot18Basket {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ColliderJntSph colliderJntSph;
/* 0x0184 */ ColliderJntSphElement ColliderJntSphElements[2];
/* 0x0204 */ BgSpot18BasketActionFunc actionFunc;
/* 0x0208 */ f32 unk_208;
/* 0x020C */ s16 unk_20C;
/* 0x020E */ s16 unk_20E;
/* 0x0210 */ s16 unk_210;
/* 0x0212 */ s16 unk_212;
/* 0x0214 */ s16 unk_214;
/* 0x0216 */ s16 unk_216;
/* 0x0218 */ s16 unk_218;
/* 0x021A */ u8 unk_21A;
/* 0x021B */ u8 unk_21B;
} BgSpot18Basket; // size = 0x021C
#endif