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Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
21 lines
495 B
C
21 lines
495 B
C
#ifndef Z_BG_SPOT01_FUSYA_H
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#define Z_BG_SPOT01_FUSYA_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct BgSpot01Fusya;
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typedef void (*BgSpot01FusyaActionFunc)(struct BgSpot01Fusya*, PlayState*);
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typedef struct BgSpot01Fusya {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ BgSpot01FusyaActionFunc actionFunc;
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/* 0x0150 */ char unk_150[0x4];
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/* 0x0154 */ f32 unk_154;
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/* 0x0158 */ f32 unk_158;
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/* 0x015C */ f32 unk_15C;
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} BgSpot01Fusya; // size = 0x0160
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#endif
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