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ba13e6b2c4
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: Christopher Leggett <chris@leggett.dev>
31 lines
793 B
C
31 lines
793 B
C
#ifndef Z_BG_JYA_MEGAMI_H
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#define Z_BG_JYA_MEGAMI_H
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#include <libultraship/libultra.h>
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#include "global.h"
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struct BgJyaMegami;
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typedef void (*BgJyaMegamiActionFunc)(struct BgJyaMegami*, PlayState*);
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typedef struct {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ Vec3f vel;
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/* 0x18 */ s16 rotVelX;
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/* 0x1A */ s16 rotVelY;
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/* 0x1C */ u32 epoch;
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} BgJyaMegamiPiece; // size = 0x20
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typedef struct BgJyaMegami {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ BgJyaMegamiActionFunc actionFunc;
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/* 0x0168 */ ColliderJntSph collider;
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/* 0x0188 */ ColliderJntSphElement colliderItem;
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/* 0x01C8 */ s16 lightTimer;
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/* 0x01CA */ s16 explosionTimer;
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/* 0x01CC */ s16 crumbleIndex;
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/* 0x01D0 */ BgJyaMegamiPiece pieces[13];
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} BgJyaMegami; // size = 0x033C
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#endif
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