Shipwright/soh/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

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C

#ifndef Z_BG_HIDAN_SEKIZOU_H
#define Z_BG_HIDAN_SEKIZOU_H
#include <libultraship/libultra.h>
#include "global.h"
struct BgHidanSekizou;
typedef void (*BgHidanSekizouUpdateFunc)(struct BgHidanSekizou*, PlayState*);
typedef struct BgHidanSekizou {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgHidanSekizouUpdateFunc updateFunc;
/* 0x0168 */ s16 unk_168[4];
/* 0x0170 */ s16 unk_170;
/* 0x0174 */ ColliderJntSph collider;
/* 0x0194 */ ColliderJntSphElement elements[6];
} BgHidanSekizou; // size = 0x0314
#endif