Shipwright/soh/src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.h
briaguya ba13e6b2c4 refactor: use LUS 1.0 RC
Co-authored-by: kenix3 <kenixwhisperwind@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: KiritoDv <kiritodev01@gmail.com>
Co-authored-by: Christopher Leggett <chris@leggett.dev>
2023-01-17 00:33:56 -05:00

20 lines
474 B
C

#ifndef Z_BG_HAKA_MEGANE_H
#define Z_BG_HAKA_MEGANE_H
#include <libultraship/libultra.h>
#include "global.h"
struct BgHakaMegane;
typedef void (*BgHakaMeganeActionFunc)(struct BgHakaMegane*, PlayState*);
typedef struct BgHakaMegane {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgHakaMeganeActionFunc actionFunc;
/* 0x0168 */ char unk_168[0x1];
/* 0x0169 */ s8 objBankIndex;
/* 0x016A */ char unk_16A[0x2];
} BgHakaMegane; // size = 0x016C
#endif