mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
71 lines
4.2 KiB
C
71 lines
4.2 KiB
C
#ifndef DUNGEONS_GANONTIKA_ROOM_14_H
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#define DUNGEONS_GANONTIKA_ROOM_14_H 1
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#include "align_asset_macro.h"
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#define dganontika_room_14Tex_004FB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_004FB8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_004FB8[] = dganontika_room_14Tex_004FB8;
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#define dganontika_room_14Tex_0057B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0057B8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_0057B8[] = dganontika_room_14Tex_0057B8;
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#define dganontika_room_14Tex_005FB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_005FB8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_005FB8[] = dganontika_room_14Tex_005FB8;
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#define dganontika_room_14Tex_0067B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0067B8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_0067B8[] = dganontika_room_14Tex_0067B8;
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#define dganontika_room_14Tex_0077B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0077B8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_0077B8[] = dganontika_room_14Tex_0077B8;
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#define dganontika_room_14Tex_007BB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_007BB8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_007BB8[] = dganontika_room_14Tex_007BB8;
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#define dganontika_room_14Tex_0089C8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0089C8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_0089C8[] = dganontika_room_14Tex_0089C8;
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#define dganontika_room_14Tex_0099C8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0099C8"
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static const ALIGN_ASSET(2) char ganontika_room_14Tex_0099C8[] = dganontika_room_14Tex_0099C8;
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#define dganontika_room_14TLUT_004F98 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14TLUT_004F98"
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static const ALIGN_ASSET(2) char ganontika_room_14TLUT_004F98[] = dganontika_room_14TLUT_004F98;
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#define dganontika_room_14DL_000918 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_000918"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_000918[] = dganontika_room_14DL_000918;
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#define dganontika_room_14DL_001110 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001110"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_001110[] = dganontika_room_14DL_001110;
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#define dganontika_room_14DL_001670 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001670"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_001670[] = dganontika_room_14DL_001670;
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#define dganontika_room_14DL_001C68 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_001C68"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_001C68[] = dganontika_room_14DL_001C68;
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#define dganontika_room_14DL_002778 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_002778"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_002778[] = dganontika_room_14DL_002778;
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#define dganontika_room_14DL_0036E8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0036E8"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_0036E8[] = dganontika_room_14DL_0036E8;
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#define dganontika_room_14DL_004920 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004920"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_004920[] = dganontika_room_14DL_004920;
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#define dganontika_room_14DL_004BF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004BF8"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_004BF8[] = dganontika_room_14DL_004BF8;
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#define dganontika_room_14DL_0085F0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0085F0"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_0085F0[] = dganontika_room_14DL_0085F0;
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#define dganontika_room_14DL_0003D0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_0003D0"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_0003D0[] = dganontika_room_14DL_0003D0;
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#define dganontika_room_14DL_004E38 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_004E38"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_004E38[] = dganontika_room_14DL_004E38;
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#define dganontika_room_14DL_008888 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14DL_008888"
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static const ALIGN_ASSET(2) char ganontika_room_14DL_008888[] = dganontika_room_14DL_008888;
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#endif // DUNGEONS_GANONTIKA_ROOM_14_H
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