mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-02-08 03:10:29 -05:00
64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#include "Resource.h"
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#include "DisplayList.h"
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#include "ResourceMgr.h"
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#include "Utils/BinaryReader.h"
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#include "Lib/tinyxml2/tinyxml2.h"
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#include "Lib/Fast3D/U64/PR/ultra64/gbi.h"
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namespace Ship
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{
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void ResourceFile::ParseFileBinary(BinaryReader* reader, Resource* res)
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{
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id = reader->ReadUInt64();
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res->id = id;
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reader->ReadUInt32(); // Resource minor version number
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reader->ReadUInt64(); // ROM CRC
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reader->ReadUInt32(); // ROM Enum
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// Reserved for future file format versions...
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reader->Seek(64, SeekOffsetType::Start);
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}
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void ResourceFile::ParseFileXML(tinyxml2::XMLElement* reader, Resource* res)
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{
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id = reader->Int64Attribute("id", -1);
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}
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void ResourceFile::WriteFileBinary(BinaryWriter* writer, Resource* res)
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{
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}
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void ResourceFile::WriteFileXML(tinyxml2::XMLElement* writer, Resource* res)
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{
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}
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Resource::~Resource()
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{
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free(cachedGameAsset);
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cachedGameAsset = nullptr;
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for (size_t i = 0; i < patches.size(); i++)
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{
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const std::string* hashStr = resMgr->HashToString(patches[i].crc);
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if (hashStr == nullptr)
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continue;
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auto resShared = resMgr->GetCachedFile(hashStr->c_str());
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if (resShared != nullptr)
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{
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auto res = (Ship::DisplayList*)resShared.get();
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Gfx* gfx = &((Gfx*)res->instructions.data())[patches[i].index];
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gfx->words.w1 = patches[i].origData;
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}
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}
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patches.clear();
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#if _DEBUG
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if (file != nullptr)
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printf("Deconstructor called on file %s\n", file->path.c_str());
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#endif
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}
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} |