mirror of
https://github.com/HarbourMasters/Shipwright.git
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9bed5af33b
* Remove unused headers * Move all "ResourceMgr_" functions to a new file * Don't transitively include SaveManager * Move cvar prefixes to a new header * Add missing includes * Update OTRGlobals.cpp * Fix build * Address review * Fix some of the errors * Update gameplaystats.h * Update z_en_in.c * Hopefully fix the linux issues * Fix Linux issues for real this time, I checked * Update ResourceManagerHelpers.cpp * Update z_obj_mure2.c * Post-merge fixes * Fix build (hopefully) * Post-merge fixes * Update z_file_nameset_PAL.c * cleanup some unnecessary headers (#7) --------- Co-authored-by: Archez <Archez@users.noreply.github.com>
171 lines
6.3 KiB
C++
171 lines
6.3 KiB
C++
#ifndef OTR_GLOBALS_H
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#define OTR_GLOBALS_H
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#pragma once
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#define BTN_CUSTOM_MODIFIER1 0x0040
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#define BTN_CUSTOM_MODIFIER2 0x0080
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#define BTN_CUSTOM_OCARINA_NOTE_D4 ((CONTROLLERBUTTONS_T)0x00010000)
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#define BTN_CUSTOM_OCARINA_NOTE_F4 ((CONTROLLERBUTTONS_T)0x00020000)
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#define BTN_CUSTOM_OCARINA_NOTE_A4 ((CONTROLLERBUTTONS_T)0x00040000)
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#define BTN_CUSTOM_OCARINA_NOTE_B4 ((CONTROLLERBUTTONS_T)0x00080000)
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#define BTN_CUSTOM_OCARINA_NOTE_D5 ((CONTROLLERBUTTONS_T)0x00100000)
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#define BTN_CUSTOM_OCARINA_DISABLE_SONGS ((CONTROLLERBUTTONS_T)0x00200000)
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#define BTN_CUSTOM_OCARINA_PITCH_UP ((CONTROLLERBUTTONS_T)0x00400000)
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#define BTN_CUSTOM_OCARINA_PITCH_DOWN ((CONTROLLERBUTTONS_T)0x00800000)
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#ifdef __cplusplus
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#include <Context.h>
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#include "Enhancements/savestates.h"
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#include "Enhancements/randomizer/randomizer.h"
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#include <vector>
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#include <string>
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struct ExtensionEntry {
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std::string path;
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std::string ext;
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};
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extern std::unordered_map<std::string, ExtensionEntry> ExtensionCache;
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#include "Enhancements/randomizer/context.h"
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const std::string customMessageTableID = "BaseGameOverrides";
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const std::string appShortName = "soh";
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#ifdef __WIIU__
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const uint32_t defaultImGuiScale = 3;
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#else
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const uint32_t defaultImGuiScale = 1;
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#endif
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const float imguiScaleOptionToValue[4] = { 0.75f, 1.0f, 1.5f, 2.0f };
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class OTRGlobals {
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public:
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static OTRGlobals* Instance;
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std::shared_ptr<Ship::Context> context;
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std::shared_ptr<SaveStateMgr> gSaveStateMgr;
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std::shared_ptr<Randomizer> gRandomizer;
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std::shared_ptr<Rando::Context> gRandoContext;
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ImFont* defaultFontSmaller;
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ImFont* defaultFontLarger;
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ImFont* defaultFontLargest;
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OTRGlobals();
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~OTRGlobals();
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void ScaleImGui();
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bool HasMasterQuest();
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bool HasOriginal();
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uint32_t GetInterpolationFPS();
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std::shared_ptr<std::vector<std::string>> ListFiles(std::string path);
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private:
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void CheckSaveFile(size_t sramSize) const;
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bool hasMasterQuest;
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bool hasOriginal;
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ImFont* CreateDefaultFontWithSize(float size);
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};
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#endif
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#ifndef __cplusplus
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void InitOTR(void);
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void DeinitOTR(void);
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void VanillaItemTable_Init();
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void OTRAudio_Init();
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void OTRMessage_Init();
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void InitAudio();
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void Graph_StartFrame();
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void Graph_ProcessGfxCommands(Gfx* commands);
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void Graph_ProcessFrame(void (*run_one_game_iter)(void));
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void OTRLogString(const char* src);
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void OTRGfxPrint(const char* str, void* printer, void (*printImpl)(void*, char));
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void OTRGetPixelDepthPrepare(float x, float y);
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uint16_t OTRGetPixelDepth(float x, float y);
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int32_t OTRGetLastScancode();
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char* GetResourceDataByNameHandlingMQ(const char* path);
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void Ctx_ReadSaveFile(uintptr_t addr, void* dramAddr, size_t size);
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void Ctx_WriteSaveFile(uintptr_t addr, void* dramAddr, size_t size);
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uint64_t GetPerfCounter();
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uint64_t osGetTime(void);
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uint32_t osGetCount(void);
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uint32_t OTRGetCurrentWidth(void);
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uint32_t OTRGetCurrentHeight(void);
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float OTRGetAspectRatio(void);
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float OTRGetDimensionFromLeftEdge(float v);
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float OTRGetDimensionFromRightEdge(float v);
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int16_t OTRGetRectDimensionFromLeftEdge(float v);
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int16_t OTRGetRectDimensionFromRightEdge(float v);
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uint32_t OTRGetGameRenderWidth();
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uint32_t OTRGetGameRenderHeight();
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int AudioPlayer_Buffered(void);
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int AudioPlayer_GetDesiredBuffered(void);
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void AudioPlayer_Play(const uint8_t* buf, uint32_t len);
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void AudioMgr_CreateNextAudioBuffer(s16* samples, u32 num_samples);
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int Controller_ShouldRumble(size_t slot);
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void Controller_BlockGameInput();
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void Controller_UnblockGameInput();
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void* getN64WeirdFrame(s32 i);
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int GetEquipNowMessage(char* buffer, char* src, const int maxBufferSize);
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u32 SpoilerFileExists(const char* spoilerFileName);
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Sprite* GetSeedTexture(uint8_t index);
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uint8_t GetSeedIconIndex(uint8_t index);
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u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey);
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RandomizerCheck Randomizer_GetCheckFromActor(s16 actorId, s16 sceneNum, s16 actorParams);
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ScrubIdentity Randomizer_IdentifyScrub(s32 sceneNum, s32 actorParams, s32 respawnData);
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BeehiveIdentity Randomizer_IdentifyBeehive(s32 sceneNum, s16 xPosition, s32 respawnData);
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ShopItemIdentity Randomizer_IdentifyShopItem(s32 sceneNum, u8 slotIndex);
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CowIdentity Randomizer_IdentifyCow(s32 sceneNum, s32 posX, s32 posZ);
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FishIdentity Randomizer_IdentifyFish(s32 sceneNum, s32 actorParams);
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void Randomizer_ParseSpoiler(const char* fileLoc);
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void Randomizer_LoadHintMessages();
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void Randomizer_LoadMerchantMessages();
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bool Randomizer_IsTrialRequired(s32 trialFlag);
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GetItemEntry Randomizer_GetItemFromActor(s16 actorId, s16 sceneNum, s16 actorParams, GetItemID ogId);
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GetItemEntry Randomizer_GetItemFromActorWithoutObtainabilityCheck(s16 actorId, s16 sceneNum, s16 actorParams, GetItemID ogId);
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GetItemEntry Randomizer_GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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GetItemEntry Randomizer_GetItemFromKnownCheckWithoutObtainabilityCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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RandomizerInf Randomizer_GetRandomizerInfFromCheck(RandomizerCheck randomizerCheck);
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bool Randomizer_IsCheckShuffled(RandomizerCheck check);
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GetItemEntry GetItemMystery();
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ItemObtainability Randomizer_GetItemObtainabilityFromRandomizerCheck(RandomizerCheck randomizerCheck);
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void Randomizer_GenerateSeed();
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uint8_t Randomizer_IsSeedGenerated();
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void Randomizer_SetSeedGenerated(bool seedGenerated);
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uint8_t Randomizer_IsSpoilerLoaded();
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void Randomizer_SetSpoilerLoaded(bool spoilerLoaded);
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uint8_t Randomizer_IsPlandoLoaded();
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void Randomizer_SetPlandoLoaded(bool plandoLoaded);
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int CustomMessage_RetrieveIfExists(PlayState* play);
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void Overlay_DisplayText(float duration, const char* text);
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void Overlay_DisplayText_Seconds(int seconds, const char* text);
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GetItemEntry ItemTable_Retrieve(int16_t getItemID);
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GetItemEntry ItemTable_RetrieveEntry(s16 modIndex, s16 getItemID);
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void EntranceTracker_SetCurrentGrottoID(s16 entranceIndex);
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void EntranceTracker_SetLastEntranceOverride(s16 entranceIndex);
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void Gfx_RegisterBlendedTexture(const char* name, u8* mask, u8* replacement);
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void Gfx_UnregisterBlendedTexture(const char* name);
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void Gfx_TextureCacheDelete(const uint8_t* addr);
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void SaveManager_ThreadPoolWait();
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void CheckTracker_OnMessageClose();
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GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
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RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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uint64_t GetUnixTimestamp();
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#ifdef __cplusplus
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};
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#endif
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#endif
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