mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
65 lines
3.7 KiB
C
65 lines
3.7 KiB
C
#ifndef DUNGEONS_JYASINZOU_ROOM_4_H
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#define DUNGEONS_JYASINZOU_ROOM_4_H 1
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#include "align_asset_macro.h"
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#define djyasinzou_room_4Tex_003698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_003698"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_003698[] = djyasinzou_room_4Tex_003698;
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#define djyasinzou_room_4Tex_003E98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_003E98"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_003E98[] = djyasinzou_room_4Tex_003E98;
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#define djyasinzou_room_4Tex_004698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_004698"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_004698[] = djyasinzou_room_4Tex_004698;
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#define djyasinzou_room_4Tex_004E98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_004E98"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_004E98[] = djyasinzou_room_4Tex_004E98;
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#define djyasinzou_room_4Tex_005698 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005698"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005698[] = djyasinzou_room_4Tex_005698;
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#define djyasinzou_room_4Tex_005798 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005798"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005798[] = djyasinzou_room_4Tex_005798;
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#define djyasinzou_room_4Tex_005B98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_005B98"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_005B98[] = djyasinzou_room_4Tex_005B98;
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#define djyasinzou_room_4Tex_006398 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_006398"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_006398[] = djyasinzou_room_4Tex_006398;
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#define djyasinzou_room_4Tex_006798 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4Tex_006798"
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static const ALIGN_ASSET(2) char jyasinzou_room_4Tex_006798[] = djyasinzou_room_4Tex_006798;
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#define djyasinzou_room_4DL_000A80 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_000A80"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_000A80[] = djyasinzou_room_4DL_000A80;
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#define djyasinzou_room_4DL_001240 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001240"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001240[] = djyasinzou_room_4DL_001240;
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#define djyasinzou_room_4DL_001858 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001858"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001858[] = djyasinzou_room_4DL_001858;
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#define djyasinzou_room_4DL_001D50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_001D50"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_001D50[] = djyasinzou_room_4DL_001D50;
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#define djyasinzou_room_4DL_002648 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002648"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002648[] = djyasinzou_room_4DL_002648;
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#define djyasinzou_room_4DL_002090 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002090"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002090[] = djyasinzou_room_4DL_002090;
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#define djyasinzou_room_4DL_002338 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002338"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002338[] = djyasinzou_room_4DL_002338;
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#define djyasinzou_room_4DL_002880 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_002880"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002880[] = djyasinzou_room_4DL_002880;
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#define djyasinzou_room_4DL_007170 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_007170"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_007170[] = djyasinzou_room_4DL_007170;
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#define djyasinzou_room_4DL_0032A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_0032A0"
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static const ALIGN_ASSET(2) char jyasinzou_room_4DL_0032A0[] = djyasinzou_room_4DL_0032A0;
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#endif // DUNGEONS_JYASINZOU_ROOM_4_H
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