Shipwright/soh/soh/z_message_OTR.cpp

158 lines
8.9 KiB
C++

#include "OTRGlobals.h"
#include <libultraship/libultraship.h>
#include "soh/resource/type/Scene.h"
#include <Utils/StringHelper.h>
#include "global.h"
#include "vt.h"
#include "soh/resource/type/Text.h"
#include <message_data_static.h>
#include "Enhancements/custom-message/CustomMessageManager.h"
#include "Enhancements/custom-message/CustomMessageTypes.h"
extern "C" MessageTableEntry* sNesMessageEntryTablePtr;
extern "C" MessageTableEntry* sGerMessageEntryTablePtr;
extern "C" MessageTableEntry* sFraMessageEntryTablePtr;
extern "C" MessageTableEntry* sStaffMessageEntryTablePtr;
//extern "C" MessageTableEntry* _message_0xFFFC_nes;
MessageTableEntry* OTRMessage_LoadTable(const char* filePath, bool isNES) {
auto file = std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(filePath));
if (file == nullptr)
return nullptr;
// Allocate room for an additional message
// OTRTODO: Should not be malloc'ing here. It's fine for now since we check elsewhere that the message table is
// already null.
MessageTableEntry* table = (MessageTableEntry*)malloc(sizeof(MessageTableEntry) * (file->messages.size() + 1));
for (size_t i = 0; i < file->messages.size(); i++) {
// Look for Owl Text
if (file->messages[i].id == 0x2066) {
// Create a new message based on the Owl Text
uint32_t kaeporaMsgSize = file->messages[i].msg.size();
// OTRTODO: Should not be malloc'ing here. It's fine for now since we check elsewhere that the message table
// is already null.
char* kaeporaOg = (char*)malloc(sizeof(char) * kaeporaMsgSize);
char* kaeporaPatch = (char*)malloc(sizeof(char) * kaeporaMsgSize);
file->messages[i].msg.copy(kaeporaOg, kaeporaMsgSize, 0);
file->messages[i].msg.copy(kaeporaPatch, kaeporaMsgSize, 0);
size_t colorPos = file->messages[i].msg.find(QM_GREEN);
size_t newLinePos = colorPos + file->messages[i].msg.substr(colorPos + 1).find(CTRL_NEWLINE) + 1;
size_t endColorPos = newLinePos + file->messages[i].msg.substr(newLinePos).find(CTRL_COLOR);
size_t NoLength = newLinePos - (colorPos + 1);
size_t YesLength = endColorPos - (newLinePos + 1);
// Swap the order of yes and no in this new message
size_t yes = 0;
while (yes < YesLength) {
kaeporaPatch[colorPos + yes + 1] = kaeporaOg[newLinePos + yes + 1];
yes++;
}
kaeporaPatch[colorPos + yes + 1] = CTRL_NEWLINE;
size_t no = 0;
while (no < NoLength) {
kaeporaPatch[colorPos + yes + 2 + no] = kaeporaOg[colorPos + 1 + no];
no++;
}
// load data into message
table[file->messages.size()].textId = 0x71B3;
table[file->messages.size()].typePos = (file->messages[i].textboxType << 4) | file->messages[i].textboxYPos;
table[file->messages.size()].segment = kaeporaPatch;
table[file->messages.size()].msgSize = kaeporaMsgSize;
}
table[i].textId = file->messages[i].id;
table[i].typePos = (file->messages[i].textboxType << 4) | file->messages[i].textboxYPos;
table[i].segment = file->messages[i].msg.c_str();
table[i].msgSize = file->messages[i].msg.size();
if (isNES && file->messages[i].id == 0xFFFC)
_message_0xFFFC_nes = (char*)file->messages[i].msg.c_str();
}
return table;
}
extern "C" void OTRMessage_Init()
{
// OTRTODO: Added a lot of null checks here so that we don't malloc the table multiple times causing a memory leak.
// We really ought to fix the implementation such that we aren't malloc'ing new tables.
// Once we fix the implementation, remove these NULL checks.
if (sNesMessageEntryTablePtr == NULL) {
sNesMessageEntryTablePtr = OTRMessage_LoadTable("text/nes_message_data_static/nes_message_data_static", true);
}
if (sGerMessageEntryTablePtr == NULL) {
sGerMessageEntryTablePtr = OTRMessage_LoadTable("text/ger_message_data_static/ger_message_data_static", false);
}
if (sFraMessageEntryTablePtr == NULL) {
sFraMessageEntryTablePtr = OTRMessage_LoadTable("text/fra_message_data_static/fra_message_data_static", false);
}
if (sStaffMessageEntryTablePtr == NULL) {
auto file2 =
std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(
"text/staff_message_data_static/staff_message_data_static"));
// OTRTODO: Should not be malloc'ing here. It's fine for now since we check that the message table is already null.
sStaffMessageEntryTablePtr = (MessageTableEntry*)malloc(sizeof(MessageTableEntry) * file2->messages.size());
for (size_t i = 0; i < file2->messages.size(); i++) {
sStaffMessageEntryTablePtr[i].textId = file2->messages[i].id;
sStaffMessageEntryTablePtr[i].typePos =
(file2->messages[i].textboxType << 4) | file2->messages[i].textboxYPos;
sStaffMessageEntryTablePtr[i].segment = file2->messages[i].msg.c_str();
sStaffMessageEntryTablePtr[i].msgSize = file2->messages[i].msg.size();
}
}
CustomMessageManager::Instance->AddCustomMessageTable(customMessageTableID);
CustomMessageManager::Instance->CreateGetItemMessage(
customMessageTableID, (GetItemID)TEXT_GS_NO_FREEZE, ITEM_SKULL_TOKEN,
CustomMessage("You got a %rGold Skulltula Token%w!&You've collected %r{{gsCount}}%w tokens&in total!\x0E\x3C",
"Ein %rGoldenes Skulltula-Symbol%w!&Du hast nun insgesamt %r{{gsCount}}&%wGoldene "
"Skulltula-Symbole&gesammelt!\x0E\x3C",
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r{{gsCount}}%w symboles en "
"tout!\x0E\x3C",
TEXTBOX_TYPE_BLUE));
CustomMessageManager::Instance->CreateGetItemMessage(
customMessageTableID, (GetItemID)TEXT_GS_FREEZE, ITEM_SKULL_TOKEN,
CustomMessage(
"You got a %rGold Skulltula Token%w!&You've collected %r{{gsCount}}%w tokens&in total!",
"Ein %rGoldenes Skulltula-Symbol%w!&Du hast nun insgesamt %r{{gsCount}}&%wGoldene "
"Skulltula-Symbole&gesammelt!",
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r{{gsCount}}%w symboles en tout!",
TEXTBOX_TYPE_BLUE));
CustomMessageManager::Instance->CreateMessage(
customMessageTableID, TEXT_BUY_BOMBCHU_10_DESC,
CustomMessage("\x08%rBombchu (10 pieces) 99 Rupees&%wThis looks like a toy mouse, but&it's actually a "
"self-propelled time&bomb!\x09\x0A",
"\x08%rKrabbelmine 10 Stück 99 Rubine&%wDas ist eine praktische Zeitbombe,&die Du als "
"Distanzwaffe&einsetzen kannst!\x09\x0A",
"\x08%rMissile 10 unités 99 Rubis&%wProfilée comme une souris&mécanique, cette arme est "
"&destructrice!!!\x09\x0A"));
CustomMessageManager::Instance->CreateMessage(
customMessageTableID, TEXT_BUY_BOMBCHU_10_PROMPT,
CustomMessage("\x08"
"Bombchu 10 pieces 99 Rupees\x09&&\x1B%gBuy&Don't buy%w",
"\x08Krabbelmine 10 Stück 99 Rubine\x09&&\x1B%gKaufen!&Nicht kaufen!%w",
"\x08Missiles 10 unités 99 Rubis\x09&&\x1B%gAcheter&Ne pas acheter%w"));
CustomMessageManager::Instance->CreateGetItemMessage(
customMessageTableID, (GetItemID)TEXT_HEART_CONTAINER, ITEM_HEART_CONTAINER,
CustomMessage(
"You got a %rHeart Container%w!&You've collected %r{{heartContainerCount}}%w containers&in total!",
"Ein %rHerzcontainer%w!&Du hast nun insgesamt %r{{heartContainerCount}}%w&Herzcontainer gesammelt!",
"Vous obtenez un %rCoeur&d'Energie%w! Vous en avez&collecté %r{{heartContainerCount}}%w en tout!"));
CustomMessageManager::Instance->CreateGetItemMessage(
customMessageTableID, (GetItemID)TEXT_HEART_PIECE, ITEM_HEART_PIECE,
CustomMessage("You got a %rHeart Piece%w!&You've collected %r{{heartPieceCount}}%w pieces&in total!",
"Ein %rHerzteil%w!&Du hast nun insgesamt %r{{heartPieceCount}}%w&Herteile gesammelt!",
"Vous obtenez un %rQuart de&Coeur%w! Vous en avez collecté&%r{{heartPieceCount}}%w en tout!",
TEXTBOX_TYPE_BLUE));
CustomMessageManager::Instance->CreateMessage(
customMessageTableID, TEXT_MARKET_GUARD_NIGHT,
CustomMessage("You look bored. Wanna go out for a&walk?\x1B&%gYes&No%w",
"Du siehst gelangweilt aus.&Willst du einen Spaziergang machen?\x1B&%gJa&Nein%w",
"Tu as l'air de t'ennuyer. Tu veux&aller faire un tour?\x1B&%gOui&Non%w"));
}