Shipwright/soh/assets
Adam Bird bb643661f6
GC PAL MQ Retail support (#3167)
* initial pal mq retail support

* more mq pal support

* pal mq support in the launch scripts

* more offset fixes

* match tluts with mq debug

* update support hashes doc

* target lus commit for playtesting

* more offset fixes

* add hashes for other formats

* decomp name sync

* add scripted texture definitions

* fix up from other xml changes

* update name
2023-09-19 09:30:48 -05:00
..
code Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
extractor GC PAL MQ Retail support (#3167) 2023-09-19 09:30:48 -05:00
misc/link_animetion regenerate asset headers with include guards (#3132) 2023-09-01 11:47:51 -05:00
objects Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
overlays Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
scenes Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
textures Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
xml GC PAL MQ Retail support (#3167) 2023-09-19 09:30:48 -05:00
.gitignore Add asset headers (#2465) 2023-02-14 08:29:46 -05:00
soh_assets.h support for pal 1.1 change language option (#3124) 2023-09-10 12:21:13 -05:00