Shipwright/ZAPDTR/ZAPD/ImageBackend.h
louist103 f31a841789
ZAPD Update (#2851)
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "6aa54a551"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "6aa54a551"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "88b012240"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "88b012240"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Update (its broken)

* fix the enum

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "b7b6e1c82"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "b7b6e1c82"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* New names for LUS actions

* git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "c5cfebeee"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR/"
  branch:   "rebase2"
  commit:   "c5cfebeee"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d5f4769b8"
upstream:
  origin:   "C:/ZeldaStuff/ZAPDTR"
  branch:   "rebase2"
  commit:   "d5f4769b8"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Fix missing commands in the exporter.

* Cleanups.

* git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR

subrepo:
  subdir:   "ZAPDTR"
  merged:   "d4c35b90a"
upstream:
  origin:   "https://github.com/harbourmasters/ZAPDTR"
  branch:   "master"
  commit:   "d4c35b90a"
git-subrepo:
  version:  "0.4.3"
  origin:   "???"
  commit:   "???"

* Add unordered_map include to fix MacOS

* fix string_view

* Update Main.cpp

* fix string view

* So close I can almost taste it

* So close

* Fix missed git marker.

* Fix surface types and

* Update ZFile.cpp

* Delete Jenkinsfile

---------

Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-05-07 19:58:50 -04:00

73 lines
1.9 KiB
C++

#pragma once
#include <cstdint>
#include <vector>
#include "Utils/Directory.h"
class RGBAPixel
{
public:
RGBAPixel() = default;
void SetRGBA(uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA);
void SetGrayscale(uint8_t grayscale, uint8_t alpha = 0);
uint8_t r = 0;
uint8_t g = 0;
uint8_t b = 0;
uint8_t a = 0;
};
class ImageBackend
{
public:
ImageBackend() = default;
~ImageBackend();
void ReadPng(const char* filename);
void ReadPng(const fs::path& filename);
void WritePng(const char* filename);
void WritePng(const fs::path& filename);
void SetTextureData(const std::vector<std::vector<RGBAPixel>>& texData, uint32_t nWidth,
uint32_t nHeight, uint8_t nColorType, uint8_t nBitDepth);
void InitEmptyRGBImage(uint32_t nWidth, uint32_t nHeight, bool alpha);
void InitEmptyPaletteImage(uint32_t nWidth, uint32_t nHeight);
RGBAPixel GetPixel(size_t y, size_t x) const;
uint8_t GetIndexedPixel(size_t y, size_t x) const;
void SetRGBPixel(size_t y, size_t x, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA = 0);
void SetGrayscalePixel(size_t y, size_t x, uint8_t grayscale, uint8_t alpha = 0);
void SetIndexedPixel(size_t y, size_t x, uint8_t index, uint8_t grayscale);
void SetIndexedPixel(size_t y, size_t x, uint8_t index, RGBAPixel pixel);
void SetPaletteIndex(size_t index, uint8_t nR, uint8_t nG, uint8_t nB, uint8_t nA);
void SetPalette(const ImageBackend& pal, uint32_t offset = 0);
uint32_t GetWidth() const;
uint32_t GetHeight() const;
uint8_t GetColorType() const;
uint8_t GetBitDepth() const;
protected:
uint8_t** pixelMatrix = nullptr; // height * [width * bytePerPixel]
void* colorPalette = nullptr;
uint8_t* alphaPalette = nullptr;
size_t paletteSize = 16 * 16;
uint32_t width = 0;
uint32_t height = 0;
uint8_t colorType = 0;
uint8_t bitDepth = 0;
bool hasImageData = false;
bool isColorIndexed = false;
double GetBytesPerPixel() const;
void FreeImageData();
};