Shipwright/soh/assets
aMannus bae6cf4203
Randomizer feature: Triforce Hunt (#3062)
* Initial work to make triforce pieces their own rando item

* Disable triforce greyscaling

* Better triforce model, finish adding triforce pieces to logic

* Triforce model is now a shard

* Credits warp + start of item tracker

* Initial item tracker stuff

* Completed triangle on triforce completion

* Completed triforce model on GI done

* Multiple triforce piece models

* Triforce pieces in save editor & fix build

* Finish item tracker

* Gameplaystats timestamp

* Revert parts of logic

* More reverting

* Start of making Triforce Hunt the win condition

* Bit of cleanup

* Triforce pieces can show up as icetraps

* Grant GBK to player after hunt is completed

* Better text boxes

* Disable GBK option in ImGui with Triforce Hunt on

* Clean-up

* Forced save on completion improvements

* Update Item Tracker Settings initial size

* Small ImGui adjustments

* French translation and update defaults

* Finish translations

* Fix timer completion & 50+ triforce pieces

* Remove GI_ and ITEM_ enum usage, add french ice trap names

* Fix build & small fixes

* Review comments

* Comment clarification
2023-09-26 08:45:37 -05:00
..
code Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
extractor GC PAL MQ Retail support (#3167) 2023-09-19 09:30:48 -05:00
misc/link_animetion regenerate asset headers with include guards (#3132) 2023-09-01 11:47:51 -05:00
objects Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
overlays Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
scenes Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
textures Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
xml GC PAL MQ Retail support (#3167) 2023-09-19 09:30:48 -05:00
.gitignore Add asset headers (#2465) 2023-02-14 08:29:46 -05:00
soh_assets.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00