mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-21 07:38:50 -05:00
22 lines
1.5 KiB
Plaintext
22 lines
1.5 KiB
Plaintext
<DisplayList Version="0">
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_gShipLogoDL_f3d_material_003"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/gShipLogoDL_tri_0"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_revert_gShipLogoDL_f3d_material_003"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_gShipLogoDL_f3d_material_002"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/gShipLogoDL_tri_1"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_revert_gShipLogoDL_f3d_material_002"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_gShipLogoDL_f3d_material"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/gShipLogoDL_tri_2"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_revert_gShipLogoDL_f3d_material"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_gShipLogoDL_f3d_material_001"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/gShipLogoDL_tri_3"/>
|
|
<CallDisplayList Path="textures/nintendo_rogo_static/mat_revert_gShipLogoDL_f3d_material_001"/>
|
|
<PipeSync/>
|
|
<SetGeometryMode G_LIGHTING="1" />
|
|
<ClearGeometryMode G_TEXTURE_GEN="1" />
|
|
<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/>
|
|
<Texture S="65535" T="65535" Level="0" Tile="0" On="0"/>
|
|
<EndDisplayList/>
|
|
</DisplayList>
|
|
|