Shipwright/soh/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.h

32 lines
839 B
C

#ifndef Z_EN_TAKARA_MAN_H
#define Z_EN_TAKARA_MAN_H
#include "ultra64.h"
#include "global.h"
struct EnTakaraMan;
typedef void (*EnTakaraManActionFunc)(struct EnTakaraMan*, GlobalContext*);
typedef struct EnTakaraMan {
/* 0x0000 */ Actor actor;
/* 0x014C */ EnTakaraManActionFunc actionFunc;
/* 0x0150 */ SkelAnime skelAnime;
/* 0x0194 */ Vec3s jointTable[10];
/* 0x01D0 */ Vec3s morphTable[10];
/* 0x020C */ s16 dialogState;
/* 0x020E */ s16 eyeTextureIdx;
/* 0x0210 */ s16 eyeTimer;
/* 0x0212 */ s16 unk_212;
/* 0x0214 */ s16 unk_214;
/* 0x0216 */ s16 originalRoomNum;
/* 0x0218 */ s16 unk_218;
/* 0x021A */ s16 unk_21A;
/* 0x022C */ f32 height;
/* 0x0220 */ Vec3f pos;
/* 0x022C */ Vec3s unk_22C;
/* 0x0232 */ Vec3s unk_232;
} EnTakaraMan; // size = 0x0238
#endif