Shipwright/soh/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.h

23 lines
564 B
C

#ifndef Z_BG_JYA_GOROIWA_H
#define Z_BG_JYA_GOROIWA_H
#include "ultra64.h"
#include "global.h"
struct BgJyaGoroiwa;
typedef void (*BgJyaGoroiwaFunc)(struct BgJyaGoroiwa*, GlobalContext*);
typedef struct BgJyaGoroiwa {
/* 0x0000 */ Actor actor;
/* 0x014C */ BgJyaGoroiwaFunc actionFunc;
/* 0x0150 */ ColliderJntSph collider;
/* 0x0170 */ ColliderJntSphElement colliderItem;
/* 0x01B0 */ f32 speedFactor;
/* 0x01B4 */ s16 hasHit;
/* 0x01B6 */ s16 waitTimer;
/* 0x01B8 */ f32 yOffsetSpeed;
} BgJyaGoroiwa; // size = 0x01BC
#endif