Shipwright/soh/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.h

23 lines
492 B
C

#ifndef Z_ARROW_ICE_H
#define Z_ARROW_ICE_H
#include "ultra64.h"
#include "global.h"
struct ArrowIce;
typedef void (*ArrowIceActionFunc)(struct ArrowIce*, GlobalContext*);
typedef struct ArrowIce {
/* 0x0000 */ Actor actor;
/* 0x014C */ s16 radius;
/* 0x014E */ u16 timer;
/* 0x0150 */ u8 alpha;
/* 0x0154 */ Vec3f unkPos;
/* 0x0160 */ f32 unk_160;
/* 0x0164 */ f32 unk_164;
/* 0x0168 */ ArrowIceActionFunc actionFunc;
} ArrowIce; // size = 0x016C
#endif