mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 03:12:18 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
47 lines
2.6 KiB
C
47 lines
2.6 KiB
C
#ifndef DUNGEONS_JYASINZOU_ROOM_9_H
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#define DUNGEONS_JYASINZOU_ROOM_9_H 1
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#include "align_asset_macro.h"
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#define djyasinzou_room_9Tex_002DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_002DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_002DC8[] = djyasinzou_room_9Tex_002DC8;
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#define djyasinzou_room_9Tex_003DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_003DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_003DC8[] = djyasinzou_room_9Tex_003DC8;
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#define djyasinzou_room_9Tex_0045C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0045C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0045C8[] = djyasinzou_room_9Tex_0045C8;
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#define djyasinzou_room_9Tex_004DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_004DC8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_004DC8[] = djyasinzou_room_9Tex_004DC8;
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#define djyasinzou_room_9Tex_0051C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0051C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0051C8[] = djyasinzou_room_9Tex_0051C8;
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#define djyasinzou_room_9Tex_0055C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0055C8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0055C8[] = djyasinzou_room_9Tex_0055C8;
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#define djyasinzou_room_9DL_0014E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0014E0"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0014E0[] = djyasinzou_room_9DL_0014E0;
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#define djyasinzou_room_9DL_001FE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_001FE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_001FE8[] = djyasinzou_room_9DL_001FE8;
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#define djyasinzou_room_9DL_002268 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002268"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002268[] = djyasinzou_room_9DL_002268;
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#define djyasinzou_room_9DL_0024E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0024E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0024E8[] = djyasinzou_room_9DL_0024E8;
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#define djyasinzou_room_9DL_002768 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002768"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002768[] = djyasinzou_room_9DL_002768;
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#define djyasinzou_room_9DL_0029E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0029E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0029E8[] = djyasinzou_room_9DL_0029E8;
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#define djyasinzou_room_9DL_002C68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002C68"
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static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002C68[] = djyasinzou_room_9DL_002C68;
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#endif // DUNGEONS_JYASINZOU_ROOM_9_H
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