Shipwright/soh/assets
Adam Bird b70837f5ea
N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
2023-10-04 10:05:02 -05:00
..
code Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
extractor N64 PAL 1.0 support (#3182) 2023-10-04 10:05:02 -05:00
misc/link_animetion regenerate asset headers with include guards (#3132) 2023-09-01 11:47:51 -05:00
objects Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
overlays Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
scenes Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
textures Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
xml N64 PAL 1.0 support (#3182) 2023-10-04 10:05:02 -05:00
.gitignore Add asset headers (#2465) 2023-02-14 08:29:46 -05:00
soh_assets.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00