Shipwright/soh/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.h

20 lines
401 B
C

#ifndef Z_OBJ_TSUBO_H
#define Z_OBJ_TSUBO_H
#include "ultra64.h"
#include "global.h"
struct ObjTsubo;
typedef void (*ObjTsuboActionFunc)(struct ObjTsubo*, GlobalContext*);
typedef struct ObjTsubo {
/* 0x0000 */ Actor actor;
/* 0x014C */ ObjTsuboActionFunc actionFunc;
/* 0x0150 */ ColliderCylinder collider;
/* 0x019C */ s8 objTsuboBankIndex;
} ObjTsubo; // size = 0x01A0
#endif