20 lines
401 B
C
20 lines
401 B
C
#ifndef Z_OBJ_TSUBO_H
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#define Z_OBJ_TSUBO_H
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#include "ultra64.h"
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#include "global.h"
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struct ObjTsubo;
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typedef void (*ObjTsuboActionFunc)(struct ObjTsubo*, GlobalContext*);
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typedef struct ObjTsubo {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ObjTsuboActionFunc actionFunc;
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/* 0x0150 */ ColliderCylinder collider;
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/* 0x019C */ s8 objTsuboBankIndex;
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} ObjTsubo; // size = 0x01A0
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#endif
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