Shipwright/soh/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.h

16 lines
361 B
C

#ifndef Z_BG_SPOT08_BAKUDANKABE_H
#define Z_BG_SPOT08_BAKUDANKABE_H
#include "ultra64.h"
#include "global.h"
struct BgSpot08Bakudankabe;
typedef struct BgSpot08Bakudankabe {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ ColliderJntSph collider;
/* 0x0184 */ ColliderJntSphElement colliderItems[3];
} BgSpot08Bakudankabe; // size = 0x0244
#endif