Shipwright/soh/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.h

33 lines
898 B
C

#ifndef Z_BG_JYA_BIGMIRROR_H
#define Z_BG_JYA_BIGMIRROR_H
#include "ultra64.h"
#include "global.h"
#include "overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.h"
#define BIGMIR_PUZZLE_COBRA1_SOLVED (1 << 0)
#define BIGMIR_PUZZLE_COBRA2_SOLVED (1 << 1)
#define BIGMIR_PUZZLE_BOMBIWA_DESTROYED (1 << 2)
#define BIGMIR_PUZZLE_IN_STATUE_ROOM (1 << 3)
#define BIGMIR_PUZZLE_IN_1ST_TOP_ROOM (1 << 4)
#define BIGMIR_PUZZLE_IN_2ND_TOP_ROOM (1 << 5)
struct BgJyaBigmirror;
typedef struct {
/* 0x00 */ BgJyaCobra* cobra;
/* 0x04 */ s16 rotY;
} BigmirrorCobra; // size = 0x08
typedef struct BgJyaBigmirror {
/* 0x0000 */ Actor actor;
/* 0x014C */ BigmirrorCobra cobraInfo[2];
/* 0x015C */ u8 puzzleFlags;
/* 0x015D */ u8 spawned;
/* 0x0160 */ Actor* lightBeams[3];
/* 0x016C */ s32 mirRayObjIndex;
/* 0x0170 */ f32 liftHeight;
} BgJyaBigmirror; // size = 0x0174
#endif