Shipwright/soh/src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.h

21 lines
512 B
C

#ifndef Z_BG_DDAN_JD_H
#define Z_BG_DDAN_JD_H
#include "ultra64.h"
#include "global.h"
struct BgDdanJd;
typedef void (*BgDdanJdActionFunc)(struct BgDdanJd*, GlobalContext*);
typedef struct BgDdanJd {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgDdanJdActionFunc actionFunc;
/* 0x0168 */ u8 state;
/* 0x0169 */ u8 ySpeed; // also differentiates between normal and shortcut platform behavior
/* 0x016A */ s16 idleTimer;
/* 0x016C */ f32 targetY;
} BgDdanJd; // size = 0x0170
#endif