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Shipwright/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_16.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

26 lines
1.2 KiB
C

#ifndef DUNGEONS_MIZUSIN_ROOM_16_H
#define DUNGEONS_MIZUSIN_ROOM_16_H 1
#include "align_asset_macro.h"
#define dMIZUsin_room_16Tex_001330 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_001330"
static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_001330[] = dMIZUsin_room_16Tex_001330;
#define dMIZUsin_room_16Tex_001B30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_001B30"
static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_001B30[] = dMIZUsin_room_16Tex_001B30;
#define dMIZUsin_room_16Tex_002330 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_002330"
static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_002330[] = dMIZUsin_room_16Tex_002330;
#define dMIZUsin_room_16Tex_002B30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_002B30"
static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_002B30[] = dMIZUsin_room_16Tex_002B30;
#define dMIZUsin_room_16Tex_003330 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_003330"
static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_003330[] = dMIZUsin_room_16Tex_003330;
#define dMIZUsin_room_16DL_000D50 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16DL_000D50"
static const ALIGN_ASSET(2) char MIZUsin_room_16DL_000D50[] = dMIZUsin_room_16DL_000D50;
#endif // DUNGEONS_MIZUSIN_ROOM_16_H