mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 10:52:19 -05:00
f31a841789
* git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "6aa54a551" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "6aa54a551" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "88b012240" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "88b012240" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Update (its broken) * fix the enum * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "b7b6e1c82" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "b7b6e1c82" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * New names for LUS actions * git subrepo push --remote=C:/ZeldaStuff/ZAPDTR/ ZAPDTR subrepo: subdir: "ZAPDTR" merged: "c5cfebeee" upstream: origin: "C:/ZeldaStuff/ZAPDTR/" branch: "rebase2" commit: "c5cfebeee" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * git subrepo clone (merge) --force --branch=rebase2 C:/ZeldaStuff/ZAPDTR ZAPDTR/ subrepo: subdir: "ZAPDTR" merged: "d5f4769b8" upstream: origin: "C:/ZeldaStuff/ZAPDTR" branch: "rebase2" commit: "d5f4769b8" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Fix missing commands in the exporter. * Cleanups. * git subrepo pull --force --remote=https://github.com/harbourmasters/ZAPDTR --branch=master ZAPDTR subrepo: subdir: "ZAPDTR" merged: "d4c35b90a" upstream: origin: "https://github.com/harbourmasters/ZAPDTR" branch: "master" commit: "d4c35b90a" git-subrepo: version: "0.4.3" origin: "???" commit: "???" * Add unordered_map include to fix MacOS * fix string_view * Update Main.cpp * fix string view * So close I can almost taste it * So close * Fix missed git marker. * Fix surface types and * Update ZFile.cpp * Delete Jenkinsfile --------- Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
195 lines
5.0 KiB
C++
195 lines
5.0 KiB
C++
#include "ZActorList.h"
|
|
|
|
#include "Globals.h"
|
|
#include "Utils/BitConverter.h"
|
|
#include "WarningHandler.h"
|
|
#include "ZFile.h"
|
|
#include "ZRoom/ZNames.h"
|
|
|
|
REGISTER_ZFILENODE(ActorList, ZActorList);
|
|
|
|
ZActorList::ZActorList(ZFile* nParent) : ZResource(nParent)
|
|
{
|
|
RegisterRequiredAttribute("Count");
|
|
}
|
|
|
|
void ZActorList::ExtractFromBinary(uint32_t nRawDataIndex, uint8_t nNumActors)
|
|
{
|
|
rawDataIndex = nRawDataIndex;
|
|
numActors = nNumActors;
|
|
|
|
// Don't parse raw data of external files
|
|
if (parent->GetMode() == ZFileMode::ExternalFile)
|
|
return;
|
|
|
|
ParseRawData();
|
|
}
|
|
|
|
void ZActorList::ParseXML(tinyxml2::XMLElement* reader)
|
|
{
|
|
ZResource::ParseXML(reader);
|
|
|
|
numActors = StringHelper::StrToL(registeredAttributes.at("Count").value);
|
|
|
|
if (numActors < 1)
|
|
{
|
|
HANDLE_ERROR_RESOURCE(
|
|
WarningType::InvalidAttributeValue, parent, this, rawDataIndex,
|
|
StringHelper::Sprintf("invalid value '%d' found for 'NumPaths' attribute", numActors),
|
|
"Should be at least '1'");
|
|
}
|
|
}
|
|
|
|
void ZActorList::ParseRawData()
|
|
{
|
|
ZResource::ParseRawData();
|
|
|
|
offset_t currentPtr = rawDataIndex;
|
|
size_t largestlength = 0;
|
|
|
|
for (size_t i = 0; i < numActors; i++)
|
|
{
|
|
ActorSpawnEntry entry(parent->GetRawData(), currentPtr);
|
|
|
|
currentPtr += entry.GetRawDataSize();
|
|
actors.push_back(entry);
|
|
|
|
size_t actorNameLength = ZNames::GetActorName(entry.GetActorId()).size();
|
|
if (actorNameLength > largestlength)
|
|
largestlength = actorNameLength;
|
|
}
|
|
|
|
for (auto& entry : actors)
|
|
{
|
|
entry.SetLargestActorName(largestlength);
|
|
}
|
|
}
|
|
|
|
Declaration* ZActorList::DeclareVar(const std::string& prefix, const std::string& bodyStr)
|
|
{
|
|
std::string auxName = name;
|
|
|
|
if (name == "")
|
|
auxName = GetDefaultName(prefix);
|
|
|
|
Declaration* decl =
|
|
parent->AddDeclarationArray(rawDataIndex, GetDeclarationAlignment(), GetRawDataSize(),
|
|
GetSourceTypeName(), name, GetActorListArraySize(), bodyStr);
|
|
decl->staticConf = staticConf;
|
|
|
|
return decl;
|
|
}
|
|
|
|
std::string ZActorList::GetBodySourceCode() const
|
|
{
|
|
std::string declaration;
|
|
|
|
size_t index = 0;
|
|
for (auto& entry : actors)
|
|
{
|
|
declaration += StringHelper::Sprintf("\t{ %s },", entry.GetBodySourceCode().c_str());
|
|
|
|
if (index < actors.size() - 1)
|
|
declaration += "\n";
|
|
|
|
index++;
|
|
}
|
|
|
|
return declaration;
|
|
}
|
|
|
|
std::string ZActorList::GetSourceTypeName() const
|
|
{
|
|
return actors.front().GetSourceTypeName();
|
|
}
|
|
|
|
ZResourceType ZActorList::GetResourceType() const
|
|
{
|
|
return ZResourceType::ActorList;
|
|
}
|
|
|
|
size_t ZActorList::GetRawDataSize() const
|
|
{
|
|
return actors.size() * actors.front().GetRawDataSize();
|
|
}
|
|
|
|
size_t ZActorList::GetActorListArraySize() const
|
|
{
|
|
size_t actorCount = 0;
|
|
|
|
// Doing an else-if here so we only do the loop when the game is SW97.
|
|
// Actor 0x22 is removed from SW97, so we need to ensure that we don't increment the actor count
|
|
// for it.
|
|
if (Globals::Instance->game == ZGame::OOT_SW97)
|
|
{
|
|
actorCount = 0;
|
|
|
|
for (const auto& entry : actors)
|
|
if (entry.GetActorId() != 0x22)
|
|
actorCount++;
|
|
}
|
|
else
|
|
{
|
|
actorCount = actors.size();
|
|
}
|
|
|
|
return actorCount;
|
|
}
|
|
|
|
/* ActorSpawnEntry */
|
|
|
|
ActorSpawnEntry::ActorSpawnEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
|
|
{
|
|
actorNum = BitConverter::ToInt16BE(rawData, rawDataIndex + 0);
|
|
posX = BitConverter::ToInt16BE(rawData, rawDataIndex + 2);
|
|
posY = BitConverter::ToInt16BE(rawData, rawDataIndex + 4);
|
|
posZ = BitConverter::ToInt16BE(rawData, rawDataIndex + 6);
|
|
rotX = BitConverter::ToUInt16BE(rawData, rawDataIndex + 8);
|
|
rotY = BitConverter::ToUInt16BE(rawData, rawDataIndex + 10);
|
|
rotZ = BitConverter::ToUInt16BE(rawData, rawDataIndex + 12);
|
|
params = BitConverter::ToInt16BE(rawData, rawDataIndex + 14);
|
|
}
|
|
|
|
std::string ActorSpawnEntry::GetBodySourceCode() const
|
|
{
|
|
std::string body;
|
|
|
|
std::string actorNameFmt = StringHelper::Sprintf("%%-%zus ", largestActorName + 1);
|
|
body =
|
|
StringHelper::Sprintf(actorNameFmt.c_str(), (ZNames::GetActorName(actorNum) + ",").c_str());
|
|
|
|
body += StringHelper::Sprintf("{ %6i, %6i, %6i }, ", posX, posY, posZ);
|
|
if (Globals::Instance->game == ZGame::MM_RETAIL)
|
|
body += StringHelper::Sprintf("{ SPAWN_ROT_FLAGS(%#5hX, 0x%04X)"
|
|
", SPAWN_ROT_FLAGS(%#5hX, 0x%04X)"
|
|
", SPAWN_ROT_FLAGS(%#5hX, 0x%04X) }, ",
|
|
(rotX >> 7) & 0b111111111, rotX & 0b1111111,
|
|
(rotY >> 7) & 0b111111111, rotY & 0b1111111,
|
|
(rotZ >> 7) & 0b111111111, rotZ & 0b1111111);
|
|
else
|
|
body += StringHelper::Sprintf("{ %#6hX, %#6hX, %#6hX }, ", rotX, rotY, rotZ);
|
|
body += StringHelper::Sprintf("0x%04X", params);
|
|
|
|
return body;
|
|
}
|
|
|
|
std::string ActorSpawnEntry::GetSourceTypeName() const
|
|
{
|
|
return "ActorEntry";
|
|
}
|
|
|
|
size_t ActorSpawnEntry::GetRawDataSize() const
|
|
{
|
|
return 16;
|
|
}
|
|
|
|
uint16_t ActorSpawnEntry::GetActorId() const
|
|
{
|
|
return actorNum;
|
|
}
|
|
|
|
void ActorSpawnEntry::SetLargestActorName(size_t nameSize)
|
|
{
|
|
largestActorName = nameSize;
|
|
}
|