Shipwright/soh/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.h

24 lines
584 B
C

#ifndef Z_BG_HIDAN_CURTAIN_H
#define Z_BG_HIDAN_CURTAIN_H
#include "ultra64.h"
#include "global.h"
struct BgHidanCurtain;
typedef void (*BgHidanCurtainActionFunc)(struct BgHidanCurtain*, GlobalContext*);
typedef struct BgHidanCurtain {
/* 0x0000 */ Actor actor;
/* 0x014C */ BgHidanCurtainActionFunc actionFunc;
/* 0x0150 */ u8 type;
/* 0x0151 */ u8 treasureFlag;
/* 0x0152 */ u8 size;
/* 0x0153 */ u8 alpha;
/* 0x0154 */ s16 timer;
/* 0x0156 */ s16 texScroll;
/* 0x0158 */ ColliderCylinder collider;
} BgHidanCurtain; // size = 0x01A4
#endif