23 lines
552 B
C
23 lines
552 B
C
#ifndef Z_BG_BOMBWALL_H
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#define Z_BG_BOMBWALL_H
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#include "ultra64.h"
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#include "global.h"
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struct BgBombwall;
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typedef void (*BgBombwallActionFunc)(struct BgBombwall*, GlobalContext*);
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typedef struct BgBombwall {
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/* 0x0000 */ DynaPolyActor dyna;
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/* 0x0164 */ ColliderTris collider;
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/* 0x0184 */ ColliderTrisElement colliderItems[3];
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/* 0x0298 */ BgBombwallActionFunc actionFunc;
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/* 0x029C */ Gfx* dList;
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/* 0x02A0 */ s16 unk_2A0;
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/* 0x02A2 */ u8 unk_2A2;
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/* 0x02A3 */ u8 unk_2A3;
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} BgBombwall; // size = 0x02A4
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#endif
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