mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-01 13:52:19 -05:00
51e4485966
* Merges GlobalCtx2 and Window classes. * Includes condition variable in File. * add mac specific include * sstream to get past "implicit instantiation of undefined template" error * switch/wiiu includes * that file doesn't exist * more wii u globalctx2 stuff Co-authored-by: briaguya <briaguya@alice>
101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
#pragma once
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#include <stdint.h>
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#include "Utils/BinaryReader.h"
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#include "Utils/BinaryWriter.h"
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#include "File.h"
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#include "Lib/tinyxml2/tinyxml2.h"
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#include "spdlog/spdlog.h"
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namespace Ship {
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class ResourceMgr;
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enum class ResourceType {
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Archive = 0x4F415243, // OARC (UNUSED)
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Model = 0x4F4D444C, // OMDL (WIP)
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Texture = 0x4F544558, // OTEX
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Material = 0x4F4D4154, // OMAT (WIP)
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Animation = 0x4F414E4D, // OANM
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PlayerAnimation = 0x4F50414D, // OPAM
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DisplayList = 0x4F444C54, // ODLT
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Room = 0x4F524F4D, // OROM
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CollisionHeader = 0x4F434F4C, // OCOL
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Skeleton = 0x4F534B4C, // OSKL
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SkeletonLimb = 0x4F534C42, // OSLB
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Matrix = 0x4F4D5458, // OMTX
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Path = 0x4F505448, // OPTH
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Vertex = 0x4F565458, // OVTX
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Cutscene = 0x4F435654, // OCUT
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Array = 0x4F415252, // OARR
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Text = 0x4F545854, // OTXT
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Blob = 0x4F424C42, // OBLB
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Audio = 0x4F415544, // OAUD
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AudioSample = 0x4F534D50, // OSMP
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AudioSoundFont = 0x4F534654, // OSFT
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AudioSequence = 0x4F534551, // OSEQ
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};
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enum class DataType {
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U8 = 0,
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S8 = 1,
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U16 = 2,
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S16 = 3,
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U32 = 4,
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S32 = 5,
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U64 = 6,
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S64 = 7,
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F16 = 8,
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F32 = 9,
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F64 = 10
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};
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enum class Version {
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// BR
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Deckard = 0,
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Roy = 1,
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Rachael = 2,
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Zhora = 3,
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// ...
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};
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struct Patch {
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uint64_t crc;
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uint32_t index;
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uintptr_t origData;
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};
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class Resource {
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public:
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ResourceMgr* resMgr;
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uint64_t id; // Unique Resource ID
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ResourceType resType;
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bool isDirty = false;
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void* cachedGameAsset = 0; // Conversion to OoT friendly struct cached...
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std::shared_ptr<File> file;
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std::vector<Patch> patches;
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virtual ~Resource();
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};
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class ResourceFile {
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public:
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Endianness endianness; // 0x00 - Endianness of the file
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uint32_t resourceType; // 0x01 - 4 byte MAGIC
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Version version; // 0x05 - Based on Ship release numbers
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uint64_t id; // 0x09 - Unique Resource ID
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uint32_t resourceVersion; // 0x11 - Resource Minor Version Number
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virtual void ParseFileBinary(BinaryReader* reader, Resource* res);
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virtual void ParseFileXML(tinyxml2::XMLElement* reader, Resource* res);
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virtual void WriteFileBinary(BinaryWriter* writer, Resource* res);
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virtual void WriteFileXML(tinyxml2::XMLElement* writer, Resource* res);
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};
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class ResourcePromise {
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public:
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std::shared_ptr<Resource> resource;
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std::shared_ptr<File> file;
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std::condition_variable resourceLoadNotifier;
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std::mutex resourceLoadMutex;
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bool bHasResourceLoaded = false;
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};
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} |