mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-20 23:28:51 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
218 lines
11 KiB
C
218 lines
11 KiB
C
#ifndef OBJECTS_OBJECT_MB_H
|
|
#define OBJECTS_OBJECT_MB_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dobject_mbTex_008128 "__OTR__objects/object_mb/object_mbTex_008128"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008128[] = dobject_mbTex_008128;
|
|
|
|
#define dobject_mbTex_008328 "__OTR__objects/object_mb/object_mbTex_008328"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008328[] = dobject_mbTex_008328;
|
|
|
|
#define dobject_mbTex_008928 "__OTR__objects/object_mb/object_mbTex_008928"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008928[] = dobject_mbTex_008928;
|
|
|
|
#define dobject_mbTex_008A28 "__OTR__objects/object_mb/object_mbTex_008A28"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008A28[] = dobject_mbTex_008A28;
|
|
|
|
#define dobject_mbTex_008A48 "__OTR__objects/object_mb/object_mbTex_008A48"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008A48[] = dobject_mbTex_008A48;
|
|
|
|
#define dobject_mbTex_008BC8 "__OTR__objects/object_mb/object_mbTex_008BC8"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008BC8[] = dobject_mbTex_008BC8;
|
|
|
|
#define dobject_mbTex_008C48 "__OTR__objects/object_mb/object_mbTex_008C48"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008C48[] = dobject_mbTex_008C48;
|
|
|
|
#define dobject_mbTex_008C88 "__OTR__objects/object_mb/object_mbTex_008C88"
|
|
static const ALIGN_ASSET(2) char object_mbTex_008C88[] = dobject_mbTex_008C88;
|
|
|
|
#define dobject_mbTex_00EC00 "__OTR__objects/object_mb/object_mbTex_00EC00"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00EC00[] = dobject_mbTex_00EC00;
|
|
|
|
#define dobject_mbTex_00EE00 "__OTR__objects/object_mb/object_mbTex_00EE00"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00EE00[] = dobject_mbTex_00EE00;
|
|
|
|
#define dobject_mbTex_00EF00 "__OTR__objects/object_mb/object_mbTex_00EF00"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00EF00[] = dobject_mbTex_00EF00;
|
|
|
|
#define dobject_mbTex_00F000 "__OTR__objects/object_mb/object_mbTex_00F000"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00F000[] = dobject_mbTex_00F000;
|
|
|
|
#define dobject_mbTex_00F200 "__OTR__objects/object_mb/object_mbTex_00F200"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00F200[] = dobject_mbTex_00F200;
|
|
|
|
#define dobject_mbTex_00F280 "__OTR__objects/object_mb/object_mbTex_00F280"
|
|
static const ALIGN_ASSET(2) char object_mbTex_00F280[] = dobject_mbTex_00F280;
|
|
|
|
#define dgEnMbSpearSkel "__OTR__objects/object_mb/gEnMbSpearSkel"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearSkel[] = dgEnMbSpearSkel;
|
|
|
|
#define dgEnMbClubSkel "__OTR__objects/object_mb/gEnMbClubSkel"
|
|
static const ALIGN_ASSET(2) char gEnMbClubSkel[] = dgEnMbClubSkel;
|
|
|
|
#define dgEnMbSpearFallFaceDownAnim "__OTR__objects/object_mb/gEnMbSpearFallFaceDownAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearFallFaceDownAnim[] = dgEnMbSpearFallFaceDownAnim;
|
|
|
|
#define dgEnMbSpearDamagedFromBehindAnim "__OTR__objects/object_mb/gEnMbSpearDamagedFromBehindAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearDamagedFromBehindAnim[] = dgEnMbSpearDamagedFromBehindAnim;
|
|
|
|
#define dgEnMbSpearDamagedUngrabSpearAnim "__OTR__objects/object_mb/gEnMbSpearDamagedUngrabSpearAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearDamagedUngrabSpearAnim[] = dgEnMbSpearDamagedUngrabSpearAnim;
|
|
|
|
#define dgEnMbSpearFallOnItsBackAnim "__OTR__objects/object_mb/gEnMbSpearFallOnItsBackAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearFallOnItsBackAnim[] = dgEnMbSpearFallOnItsBackAnim;
|
|
|
|
#define dgEnMbSpearDamagedFromFrontAnim "__OTR__objects/object_mb/gEnMbSpearDamagedFromFrontAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearDamagedFromFrontAnim[] = dgEnMbSpearDamagedFromFrontAnim;
|
|
|
|
#define dgEnMbSpearStandStillAnim "__OTR__objects/object_mb/gEnMbSpearStandStillAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearStandStillAnim[] = dgEnMbSpearStandStillAnim;
|
|
|
|
#define dgEnMbSpearPrepareChargeAnim "__OTR__objects/object_mb/gEnMbSpearPrepareChargeAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearPrepareChargeAnim[] = dgEnMbSpearPrepareChargeAnim;
|
|
|
|
#define dgEnMbSpearChargeAnim "__OTR__objects/object_mb/gEnMbSpearChargeAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearChargeAnim[] = dgEnMbSpearChargeAnim;
|
|
|
|
#define dgEnMbSpearLookLeftAndRightAnim "__OTR__objects/object_mb/gEnMbSpearLookLeftAndRightAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearLookLeftAndRightAnim[] = dgEnMbSpearLookLeftAndRightAnim;
|
|
|
|
#define dgEnMbSpearSlowDownAnim "__OTR__objects/object_mb/gEnMbSpearSlowDownAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearSlowDownAnim[] = dgEnMbSpearSlowDownAnim;
|
|
|
|
#define dgEnMbSpearLookLeftAnim "__OTR__objects/object_mb/gEnMbSpearLookLeftAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearLookLeftAnim[] = dgEnMbSpearLookLeftAnim;
|
|
|
|
#define dgEnMbSpearWalkAnim "__OTR__objects/object_mb/gEnMbSpearWalkAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearWalkAnim[] = dgEnMbSpearWalkAnim;
|
|
|
|
#define dgEnMbSpearUngrabSpearAnim "__OTR__objects/object_mb/gEnMbSpearUngrabSpearAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearUngrabSpearAnim[] = dgEnMbSpearUngrabSpearAnim;
|
|
|
|
#define dgEnMbSpearGrabSpearAnim "__OTR__objects/object_mb/gEnMbSpearGrabSpearAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearGrabSpearAnim[] = dgEnMbSpearGrabSpearAnim;
|
|
|
|
#define dgEnMbClubStrikeDownAnim "__OTR__objects/object_mb/gEnMbClubStrikeDownAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubStrikeDownAnim[] = dgEnMbClubStrikeDownAnim;
|
|
|
|
#define dgEnMbClubLiftClubAnim "__OTR__objects/object_mb/gEnMbClubLiftClubAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubLiftClubAnim[] = dgEnMbClubLiftClubAnim;
|
|
|
|
#define dgEnMbClubFallOnItsBackAnim "__OTR__objects/object_mb/gEnMbClubFallOnItsBackAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubFallOnItsBackAnim[] = dgEnMbClubFallOnItsBackAnim;
|
|
|
|
#define dgEnMbClubDamagedKneelAnim "__OTR__objects/object_mb/gEnMbClubDamagedKneelAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubDamagedKneelAnim[] = dgEnMbClubDamagedKneelAnim;
|
|
|
|
#define dgEnMbClubStandStillClubUpAnim "__OTR__objects/object_mb/gEnMbClubStandStillClubUpAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubStandStillClubUpAnim[] = dgEnMbClubStandStillClubUpAnim;
|
|
|
|
#define dgEnMbClubKneelingAnim "__OTR__objects/object_mb/gEnMbClubKneelingAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubKneelingAnim[] = dgEnMbClubKneelingAnim;
|
|
|
|
#define dgEnMbClubBeatenKneelingAnim "__OTR__objects/object_mb/gEnMbClubBeatenKneelingAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubBeatenKneelingAnim[] = dgEnMbClubBeatenKneelingAnim;
|
|
|
|
#define dgEnMbClubStandUpAnim "__OTR__objects/object_mb/gEnMbClubStandUpAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubStandUpAnim[] = dgEnMbClubStandUpAnim;
|
|
|
|
#define dgEnMbClubStandStillClubDownAnim "__OTR__objects/object_mb/gEnMbClubStandStillClubDownAnim"
|
|
static const ALIGN_ASSET(2) char gEnMbClubStandStillClubDownAnim[] = dgEnMbClubStandStillClubDownAnim;
|
|
|
|
#define dgEnMbDL_006930 "__OTR__objects/object_mb/gEnMbDL_006930"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006930[] = dgEnMbDL_006930;
|
|
|
|
#define dgEnMbDL_006A18 "__OTR__objects/object_mb/gEnMbDL_006A18"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006A18[] = dgEnMbDL_006A18;
|
|
|
|
#define dgEnMbDL_006B20 "__OTR__objects/object_mb/gEnMbDL_006B20"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006B20[] = dgEnMbDL_006B20;
|
|
|
|
#define dgEnMbDL_006CD0 "__OTR__objects/object_mb/gEnMbDL_006CD0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006CD0[] = dgEnMbDL_006CD0;
|
|
|
|
#define dgEnMbDL_006DD8 "__OTR__objects/object_mb/gEnMbDL_006DD8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006DD8[] = dgEnMbDL_006DD8;
|
|
|
|
#define dgEnMbDL_006EE0 "__OTR__objects/object_mb/gEnMbDL_006EE0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_006EE0[] = dgEnMbDL_006EE0;
|
|
|
|
#define dgEnMbDL_007090 "__OTR__objects/object_mb/gEnMbDL_007090"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_007090[] = dgEnMbDL_007090;
|
|
|
|
#define dgEnMbDL_007198 "__OTR__objects/object_mb/gEnMbDL_007198"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_007198[] = dgEnMbDL_007198;
|
|
|
|
#define dgEnMbDL_0073F0 "__OTR__objects/object_mb/gEnMbDL_0073F0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_0073F0[] = dgEnMbDL_0073F0;
|
|
|
|
#define dgEnMbDL_007500 "__OTR__objects/object_mb/gEnMbDL_007500"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_007500[] = dgEnMbDL_007500;
|
|
|
|
#define dgEnMbDL_0076C8 "__OTR__objects/object_mb/gEnMbDL_0076C8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_0076C8[] = dgEnMbDL_0076C8;
|
|
|
|
#define dgEnMbDL_0077F8 "__OTR__objects/object_mb/gEnMbDL_0077F8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_0077F8[] = dgEnMbDL_0077F8;
|
|
|
|
#define dgEnMbDL_007AD0 "__OTR__objects/object_mb/gEnMbDL_007AD0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_007AD0[] = dgEnMbDL_007AD0;
|
|
|
|
#define dgEnMbDL_007E70 "__OTR__objects/object_mb/gEnMbDL_007E70"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_007E70[] = dgEnMbDL_007E70;
|
|
|
|
#define dgEnMbFaceTex "__OTR__objects/object_mb/gEnMbFaceTex"
|
|
static const ALIGN_ASSET(2) char gEnMbFaceTex[] = dgEnMbFaceTex;
|
|
|
|
#define dgEnMbDL_012580 "__OTR__objects/object_mb/gEnMbDL_012580"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012580[] = dgEnMbDL_012580;
|
|
|
|
#define dgEnMbDL_012698 "__OTR__objects/object_mb/gEnMbDL_012698"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012698[] = dgEnMbDL_012698;
|
|
|
|
#define dgEnMbDL_012868 "__OTR__objects/object_mb/gEnMbDL_012868"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012868[] = dgEnMbDL_012868;
|
|
|
|
#define dgEnMbDL_012A18 "__OTR__objects/object_mb/gEnMbDL_012A18"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012A18[] = dgEnMbDL_012A18;
|
|
|
|
#define dgEnMbDL_012B20 "__OTR__objects/object_mb/gEnMbDL_012B20"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012B20[] = dgEnMbDL_012B20;
|
|
|
|
#define dgEnMbDL_012CF0 "__OTR__objects/object_mb/gEnMbDL_012CF0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012CF0[] = dgEnMbDL_012CF0;
|
|
|
|
#define dgEnMbDL_012EA0 "__OTR__objects/object_mb/gEnMbDL_012EA0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012EA0[] = dgEnMbDL_012EA0;
|
|
|
|
#define dgEnMbDL_012FA8 "__OTR__objects/object_mb/gEnMbDL_012FA8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_012FA8[] = dgEnMbDL_012FA8;
|
|
|
|
#define dgEnMbDL_0130D8 "__OTR__objects/object_mb/gEnMbDL_0130D8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_0130D8[] = dgEnMbDL_0130D8;
|
|
|
|
#define dgEnMbDL_013228 "__OTR__objects/object_mb/gEnMbDL_013228"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_013228[] = dgEnMbDL_013228;
|
|
|
|
#define dgEnMbDL_013440 "__OTR__objects/object_mb/gEnMbDL_013440"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_013440[] = dgEnMbDL_013440;
|
|
|
|
#define dgEnMbDL_0136C8 "__OTR__objects/object_mb/gEnMbDL_0136C8"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_0136C8[] = dgEnMbDL_0136C8;
|
|
|
|
#define dgEnMbDL_013818 "__OTR__objects/object_mb/gEnMbDL_013818"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_013818[] = dgEnMbDL_013818;
|
|
|
|
#define dgEnMbDL_013A30 "__OTR__objects/object_mb/gEnMbDL_013A30"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_013A30[] = dgEnMbDL_013A30;
|
|
|
|
#define dgEnMbDL_013DF0 "__OTR__objects/object_mb/gEnMbDL_013DF0"
|
|
static const ALIGN_ASSET(2) char gEnMbDL_013DF0[] = dgEnMbDL_013DF0;
|
|
|
|
#define dgEnMbSpearSkelLimbsLimb_008DE8DL_007908 "__OTR__objects/object_mb/gEnMbSpearSkelLimbsLimb_008DE8DL_007908"
|
|
static const ALIGN_ASSET(2) char gEnMbSpearSkelLimbsLimb_008DE8DL_007908[] = dgEnMbSpearSkelLimbsLimb_008DE8DL_007908;
|
|
|
|
|
|
#endif // OBJECTS_OBJECT_MB_H
|