Shipwright/soh/src/overlays/actors/ovl_En_Mm/z_en_mm.h

37 lines
953 B
C

#ifndef Z_EN_MM_H
#define Z_EN_MM_H
#include "ultra64.h"
#include "global.h"
struct EnMm;
typedef void (*EnMmActionFunc)(struct EnMm*, GlobalContext*);
typedef struct EnMm {
/* 0x0000 */ Actor actor;
/* 0x014C */ SkelAnime skelAnime;
/* 0x0190 */ EnMmActionFunc actionFunc;
/* 0x0194 */ ColliderCylinder collider;
/* 0x01E0 */ s32 unk_1E0;
/* 0x01E4 */ s32 mouthTexIndex;
/* 0x01E8 */ s32 unk_1E8;
/* 0x01EC */ s32 path;
/* 0x01F0 */ s32 unk_1F0;
/* 0x01F4 */ s32 waypoint;
/* 0x01F8 */ f32 yawToWaypoint;
/* 0x01FC */ f32 distToWaypoint;
/* 0x0200 */ f32 speedXZ;
/* 0x0204 */ s32 unk_204;
/* 0x0208 */ MtxF unk_208;
/* 0x0248 */ Vec3s unk_248;
/* 0x024E */ Vec3s unk_24E;
/* 0x0254 */ s32 unk_254;
/* 0x0258 */ s32 curAnimIndex;
/* 0x025C */ s32 sitTimer;
/* 0x0260 */ Vec3s jointTable[16];
/* 0x02C0 */ Vec3s morphTable[16];
} EnMm; // size = 0x0320
#endif