Shipwright/soh/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.h

23 lines
591 B
C

#ifndef Z_BG_MORI_KAITENKABE_H
#define Z_BG_MORI_KAITENKABE_H
#include "ultra64.h"
#include "global.h"
struct BgMoriKaitenkabe;
typedef void (*BgMoriKaitenkabeActionFunc)(struct BgMoriKaitenkabe*, GlobalContext*);
typedef struct BgMoriKaitenkabe {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgMoriKaitenkabeActionFunc actionFunc;
/* 0x0168 */ s32 timer;
/* 0x016C */ f32 rotDirection;
/* 0x0170 */ f32 rotSpeed;
/* 0x0174 */ f32 rotYdeg;
/* 0x0178 */ Vec3f lockedPlayerPos;
/* 0x0184 */ s8 moriTexObjIndex;
} BgMoriKaitenkabe; // size = 0x0188
#endif